#include <LiquidCrystal.h>
#include <Keypad.h>
// LCD pin setup (PA8=RS, PA9=EN, PA10= D4, PA11=D5, PA12=D6, PA15=D7)
LiquidCrystal lcd(PA8, PA9, PA10, PA11, PA12, PA15);
// Keypad setup
const byte ROWS = 4; // Four rows
const byte COLS = 4; // Four columns
char keys[ROWS][COLS] = {
{'1','2','3','A'},
{'4','5','6','B'},
{'7','8','9','C'},
{'*','0','#','D'}
};
// Connect keypad rows to PB12, PB13, PB14, PB15
byte rowPins[ROWS] = {PB12, PB13, PB14, PB15};
// Connect keypad cols to PB8, PB9, PB10, PB11
byte colPins[COLS] = {PB8, PB9, PB10, PB11};
Keypad keypad = Keypad(makeKeymap(keys), rowPins, colPins, ROWS, COLS);
void setup() {
lcd.begin(16, 2); // initialize LCD
lcd.print("STM32 Keypad");
delay(2000);
lcd.clear();
lcd.print("Press a key:");
}
void loop() {
char key = keypad.getKey();
if (key) { // If a key is pressed
lcd.clear();
lcd.setCursor(0, 0);
lcd.print("Key Pressed:");
lcd.setCursor(0, 1);
lcd.print(key);
}
}