/* Arduino 256 RGB LEDs Matrix Animation Frame
* Using WS2812 LED Strips
Created by Yvan / https://Brainy-Bits.com
This code is in the public domain...
You can: copy it, use it, modify it, share it or just plain ignore it!
Thx!
*/
#include <avr/pgmspace.h> // Needed to store stuff in Flash using PROGMEM
#include "FastLED.h" // Fastled library to control the LEDs
// How many leds are connected?
#define NUM_LEDS 256
// Define the Data Pin
#define DATA_PIN 3 // Connected to the data pin of the first LED strip
// Define the array of leds
CRGB leds[NUM_LEDS];
// Create the array of retro arcade characters and store it in Flash memory
const long DigDug01[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000,
0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000,
0x000000, 0x000000, 0x000000, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0xff0000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0xff0000, 0xff0000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x0066cc, 0x0066cc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0xff0000, 0xff0000, 0xff0000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0x000000,
0x000000, 0x000000, 0xff0000, 0xff0000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0xff0000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000
};
const long DigDug02[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000,
0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x0066cc, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000,
0x000000, 0x000000, 0x000000, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0xff0000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0xff0000, 0xff0000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x0066cc, 0x0066cc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0xff0000, 0xff0000, 0xff0000, 0x0066cc, 0x0066cc, 0x0066cc, 0x0066cc, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0x000000,
0x000000, 0x000000, 0xff0000, 0xff0000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0x0066cc, 0x0066cc, 0x0066cc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xcccccc, 0xcccccc, 0xcccccc, 0xcccccc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000
};
const long Qbert01[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000,
0x000000, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xffffcc, 0xffffcc, 0xff0033, 0xffffcc, 0xffffcc, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0xff0033, 0xff6600, 0xff6600, 0xff0033, 0xff0033,
0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033,
0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000,
0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff0033,
0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xff0033, 0x000000, 0xff0033, 0xff0033, 0x000033, 0x000033, 0xff6600, 0x000000,
0x000000, 0xff0033, 0x000033, 0x000033, 0xff0033, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000, 0xff0033, 0xff6600, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff0033, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0x000000, 0x000000, 0x000000
};
const long Qbert02[] PROGMEM =
{
0x000000, 0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000,
0x000000, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xffffff, 0xffffff, 0xff0033, 0xffffff, 0xffffff, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0xff0033, 0xff6600, 0xff6600, 0xff0033, 0x000000,
0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033,
0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000,
0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff6600, 0xff0033, 0xff0033,
0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff6600, 0xff0033, 0xff0033, 0x000000, 0xff0033, 0xff0033, 0x000000, 0x000000, 0xff6600, 0x000000,
0x000000, 0xff0033, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0xff0033, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0xff0033, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000, 0xff0033, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0x000000, 0x000000, 0xff0033, 0xff6600, 0xff6600, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000,
0x000000, 0x000000, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff0033, 0x000000, 0x000000, 0xff6600, 0xff6600, 0xff6600, 0xff0033, 0x000000, 0x000000, 0x000000
};
const long BombJack01[] PROGMEM =
{
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x0099ff, 0x333366, 0x333366,
0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0xffffff, 0xffffff, 0x0099ff, 0xffffff, 0xffffff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0xffffff, 0x000000, 0x0099ff, 0x000000, 0xffffff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x0099ff, 0xffffff, 0x000000, 0x0099ff, 0x000000, 0xffffff, 0x0099ff, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0xffffff, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0xffffff, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0x000000, 0xff0000, 0x000000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0x333366, 0x333366,
0x333366, 0x000000, 0x000000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0x000000, 0x000000, 0x333366, 0x333366,
0x333366, 0x333366, 0x000000, 0x000000, 0xffffff, 0x0099ff, 0x0099ff, 0x0099ff, 0xffff00, 0x0099ff, 0x0099ff, 0x0099ff, 0xffffff, 0x000000, 0x000000, 0x333366,
0x333366, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0x333366, 0x333366,
0x333366, 0x333366, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0x333366,
0x333366, 0x333366, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xffffff, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x000000, 0x000000, 0x000000, 0x333366, 0x000000, 0x000000, 0x000000, 0x333366, 0x333366, 0x333366, 0x333366
};
const long BombJack02[] PROGMEM =
{
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x0099ff, 0x333366, 0x333366,
0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0x0099ff, 0xffffff, 0x000000, 0x0099ff, 0x000000, 0xffffff, 0x0099ff, 0x0099ff, 0x0099ff, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x0099ff, 0x0099ff, 0xffffff, 0x000000, 0x0099ff, 0x000000, 0xffffff, 0x0099ff, 0x0099ff, 0x333366, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0x000000, 0x000000, 0x333366, 0x0099ff, 0xffffff, 0xffffff, 0xffcc99, 0xffffff, 0xffffff, 0x0099ff, 0x333366, 0x000000, 0x000000, 0x333366,
0x333366, 0x000000, 0x000000, 0xff0000, 0xffcc99, 0x000000, 0x000000, 0x000000, 0x000000, 0x000000, 0xffcc99, 0xff0000, 0x000000, 0x000000, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0xff0000, 0xff0000, 0xffffff, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0xffcc99, 0xffffff, 0xff0000, 0xff0000, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xffffff, 0x333366, 0x333366, 0x333366,
0x333366, 0x333366, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0x000000, 0xff0000, 0x000000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0x333366, 0x333366,
0x333366, 0x333366, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0x333366, 0x333366,
0x333366, 0x333366, 0xffffff, 0xffffff, 0xffffff, 0x0099ff, 0x0099ff, 0x0099ff, 0xffff00, 0x0099ff, 0x0099ff, 0x0099ff, 0xffffff, 0xffffff, 0xffffff, 0x333366,
0x333366, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0x333366,
0x333366, 0xffffff, 0xffffff, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xff0000, 0xffffff, 0xffffff, 0xffffff, 0xffffff,
0x333366, 0x333366, 0x333366, 0xffffff, 0xffffff, 0xff0000, 0xff0000, 0xffffff, 0xff0000, 0xff0000, 0xffffff, 0x333366, 0xffffff, 0xffffff, 0x333366, 0x333366,
0x333366, 0x333366, 0x333366, 0x333366, 0x333366, 0x000000, 0x000000, 0x000000, 0x333366, 0x000000, 0x000000, 0x000000, 0x333366, 0x333366, 0x333366, 0x333366
};
void setup() {
FastLED.addLeds<NEOPIXEL,DATA_PIN>(leds, NUM_LEDS); // Init of the Fastled library
FastLED.setBrightness(255);
}
void loop() {
// Put Qbert first frame
for(int passtime = 0; passtime < 8; passtime++) { // Display it 8 times
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Qbert01[i])); // Read array from Flash
}
FastLED.show();
delay(500);
// Put Qbert second frame
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(Qbert02[i]));
}
FastLED.show();
delay(500);
}
// Put DigDug first frame
for(int passtime = 0; passtime < 8; passtime++) {
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(DigDug01[i]));
}
FastLED.show();
delay(250);
// Put DigDug second frame
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(DigDug02[i]));
}
FastLED.show();
delay(250);
}
// Put BombJack first frame
for(int passtime = 0; passtime < 8; passtime++) {
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(BombJack01[i]));
}
FastLED.show();
delay(400);
// Put BombJack second frame
FastLED.clear();
for(int i = 0; i < NUM_LEDS; i++) {
leds[i] = pgm_read_dword(&(BombJack02[i]));
}
FastLED.show();
delay(400);
}
}
uno:A5.2
uno:A4.2
uno:AREF
uno:GND.1
uno:13
uno:12
uno:11
uno:10
uno:9
uno:8
uno:7
uno:6
uno:5
uno:4
uno:3
uno:2
uno:1
uno:0
uno:IOREF
uno:RESET
uno:3.3V
uno:5V
uno:GND.2
uno:GND.3
uno:VIN
uno:A0
uno:A1
uno:A2
uno:A3
uno:A4
uno:A5
neopixels:DOUT
neopixels:VDD
neopixels:VSS
neopixels:DIN