// Arduino IDE 1.8.9
// Sketch uses 1696 bytes (5%) of program storage space.
// Global variables use 30 bytes (1%) of dynamic memory,
#include <Bounce2.h>
const byte ledPin1 = 4;
const byte ledPin2 = 5;
const byte buttonPin1 = 8;
const byte buttonPin2 = 9;
const byte sequenceLength = 4;
byte sequence[sequenceLength];
byte counter = 0;
Bounce button1 = Bounce();
Bounce button2 = Bounce();
void setup(){
pinMode(ledPin1, OUTPUT);
pinMode(ledPin2, OUTPUT);
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
pinMode(buttonPin1, INPUT_PULLUP);
pinMode(buttonPin2, INPUT_PULLUP);
button1.attach(buttonPin1);
button1.interval(50);
button2.attach(buttonPin2);
button2.interval(50);
}
void loop(){
if(button1.update()){
if(button1.read() == 0){
addToSequence(ledPin1);
}
}
if(button2.update()){
if(button2.read() == 0){
addToSequence(ledPin2);
}
}
if(counter == sequenceLength){
for(byte i = 0; i < sequenceLength; i++){
if(sequence[i] == ledPin1){
digitalWrite(ledPin1, HIGH);
digitalWrite(ledPin2, LOW);
}
else{
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, HIGH);
}
delay(500);
digitalWrite(ledPin1, LOW);
digitalWrite(ledPin2, LOW);
delay(500);
}
counter = 0;
}
}
void addToSequence(byte pinNumber){
sequence[counter] = pinNumber;
counter++;
}