#include "pitches.h"
// notes in the melody – constant values defining frequency for each used note
int melody[] = {NOTE_C4, NOTE_G3,NOTE_G3, NOTE_A3, NOTE_G3,0, NOTE_B3, NOTE_C4};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = { 4,8,8,4,4,4,4,4 };
void setup() {
for (int thisNote = 0; thisNote < 8; thisNote++) {
// iterate over the notes of the melody:
// to calculate the note duration, take one second
// divided by the note type.
// e.g. quarter note = 1000 / 4, eighth note = 1000/8,
// etc.
int noteDuration = 1000/noteDurations[thisNote];
tone(8, melody[thisNote],noteDuration);
// to distinguish the notes, set a minimum time between them: note's duration + 30%
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
noTone(8); // stop the tone playing for current note
}
}
void loop() { } // no need to repeat the melody