#include<LiquidCrystal.h>
LiquidCrystal lcd1(11,10,9,8,7,6);
void setup() {
lcd1.begin(16,2);
}
void loop() {
lcd1.setCursor(7,0);
lcd1.print("hello\n\n");
delay(1000);
lcd1.noDisplay();
lcd1.setCursor(7,1);
lcd1.print("world"); //it will not show ...... noDisplay
delay(1000);
int i=analogRead(A0);
lcd1.clear();
delay(100);
lcd1.display();
lcd1.cursor();
lcd1.print(i);
}