// we ❤️ wokwi.com
#include <FastLED.h>
const int numLeds{
/*w*/ 5 * 16 + 4 * 12 + 2 * 10 + 2 * 13 \
/*o*/ + 64 + 56 \
/*k*/ + 16 + 4 * 10 + 4 * 12 \
/*w*/ + 2 * 22 + 6 * 20 \
/*i*/ + 2 * 18 + 16};
CRGBArray<numLeds> leds;
const CRGBSet sets[] {
// W
leds(0, 12+16+12+1), // up the LHS of left stroke of W, around ring1, back down RHS, 2 dots of ring2
leds(56, 65), // up the LHS shallow centre stroke
leds(72, 77), // up from join of LHS of the steep centre stroke
leds(78, 93), // around ring3
leds(94, 105), // down RHS of steep centre
leds(106, 107), // 2 dots around ring4
leds(132, 144), // up the LHS of right stroke
leds(145, 160), // around ring5
leds(161, 173), // down the RHS of right stroke
leds(108, 121), // remainder of ring4
leds(66, 71), // up to join of LHS of the steep centre stroke
leds(122, 131), // down RHS of shallow centre stroke
leds(42, 55), // around the remainder of ring2
// o
leds(174, 237), // clockwise around outer ring
leds(293, 238), // anti-clockwise around inner ring
// k
leds(294, 296), // 3 dots around ring
leds(319, 310), // up LHS of top vert
leds(329, 320), // down RHS of top vert
leds(297, 299), // 3 more dots of ring
leds(341, 330), // up LHS of top right
leds(353, 342), // down RHS of top right
leds(300, 303), // 4 more dots of ring
leds(354, 365), // down RHS of bottom right
leds(366, 377), // up LHS of bottom right
leds(304, 307), // 4 more dots of ring
leds(387, 378), // down RHS of bottom vert
leds(397, 388), // up LHS of bottom vert
leds(308, 309), // last 2 dots of ring
// w
leds(398, 561),
// i
leds(562, 613)
};
void setup() {
FastLED.addLeds<NEOPIXEL, 2>(leds, 0, 174); // w
FastLED.addLeds<NEOPIXEL, 3>(leds, 174, 120); // o
FastLED.addLeds<NEOPIXEL, 4>(leds, 294, 104); // k
FastLED.addLeds<NEOPIXEL, 5>(leds, 398, 164); // w
FastLED.addLeds<NEOPIXEL, 6>(leds, 562, 52); // i
}
void loop() {
static uint16_t frame;
frame += 1;
uint16_t offset = -frame;
uint8_t hue = frame;
for (auto &set : sets) {
for (auto &pixel: set) {
if (offset++ % 32 == 0) {
pixel = CHSV(hue, 255, 255);
hue += 4;
} else {
pixel.fadeToBlackBy(8);
}
}
}
FastLED.show();
delay(10);
}