#include <MD_Parola.h>
#include <MD_MAX72xx.h>
#include <SPI.h>
// set to 1 if we are implementing the user interface pot, switch, etc
#define USE_UI_CONTROL 0
// Define the number of devices we have in the chain and the hardware interface
// NOTE: These pin numbers will probably not work with your hardware and may
// need to be adapted
#define HARDWARE_TYPE MD_MAX72XX::PAROLA_HW
#define MAX_DEVICES 4
#define CLK_PIN 14 //D5
#define DATA_PIN 13 //D7
#define CS_PIN 15 //D8
//#define CS_PIN 27 //
// HARDWARE SPI
MD_Parola P = MD_Parola(HARDWARE_TYPE, CS_PIN, MAX_DEVICES);
// SOFTWARE SPI
//MD_Parola P = MD_Parola(HARDWARE_TYPE, DATA_PIN, CLK_PIN, CS_PIN, MAX_DEVICES);
// Scrolling parameters
#if USE_UI_CONTROL
const uint8_t SPEED_IN = A5;
const uint8_t DIRECTION_SET = 8; // change the effect
const uint8_t INVERT_SET = 9; // change the invert
const uint8_t SPEED_DEADBAND = 5;
#endif // USE_UI_CONTROL
uint8_t scrollSpeed = 25; // default frame delay value
textEffect_t scrollEffect = PA_SCROLL_LEFT;
textPosition_t scrollAlign = PA_LEFT;
uint16_t scrollPause = 2000; // in milliseconds
// Global message buffers shared by Serial and Scrolling functions
#define BUF_SIZE 75
char curMessage[BUF_SIZE] = { "" };
char newMessage[BUF_SIZE] = { "Hello! Enter new message?" };
bool newMessageAvailable = true;
#if USE_UI_CONTROL
MD_UISwitch_Digital uiDirection(DIRECTION_SET);
MD_UISwitch_Digital uiInvert(INVERT_SET);
void doUI(void)
{
// set the speed if it has changed
{
int16_t speed = map(analogRead(SPEED_IN), 0, 1023, 10, 150);
if ((speed >= ((int16_t)P.getSpeed() + SPEED_DEADBAND)) ||
(speed <= ((int16_t)P.getSpeed() - SPEED_DEADBAND)))
{
P.setSpeed(speed);
scrollSpeed = speed;
PRINT("\nChanged speed to ", P.getSpeed());
}
}
if (uiDirection.read() == MD_UISwitch::KEY_PRESS) // SCROLL DIRECTION
{
PRINTS("\nChanging scroll direction");
scrollEffect = (scrollEffect == PA_SCROLL_LEFT ? PA_SCROLL_RIGHT : PA_SCROLL_LEFT);
P.setTextEffect(scrollEffect, scrollEffect);
P.displayClear();
P.displayReset();
}
if (uiInvert.read() == MD_UISwitch::KEY_PRESS) // INVERT MODE
{
PRINTS("\nChanging invert mode");
P.setInvert(!P.getInvert());
}
}
#endif // USE_UI_CONTROL
void readSerial(void)
{
static char *cp = newMessage;
while (Serial.available())
{
*cp = (char)Serial.read();
if ((*cp == '\n') || (cp - newMessage >= BUF_SIZE-2)) // end of message character or full buffer
{
*cp = '\0'; // end the string
// restart the index for next filling spree and flag we have a message waiting
cp = newMessage;
newMessageAvailable = true;
}
else // move char pointer to next position
cp++;
}
}
void setup() {
Serial.begin(57600);
Serial.print("\n[Parola Scrolling Display]\nType a message for the scrolling display\nEnd message line with a newline");
#if USE_UI_CONTROL
uiDirection.begin();
uiInvert.begin();
pinMode(SPEED_IN, INPUT);
doUI();
#endif // USE_UI_CONTROL
P.begin();
P.displayText(curMessage, scrollAlign, scrollSpeed, scrollPause, scrollEffect, scrollEffect);
}
void loop() {
#if USE_UI_CONTROL
doUI();
#endif // USE_UI_CONTROL
if (P.displayAnimate())
{
if (newMessageAvailable)
{
strcpy(curMessage, newMessage);
newMessageAvailable = false;
}
P.displayReset();
}
readSerial();
}