#include <Wire.h>
#define ENABLE_WIRE
#define WIRE_SCREEN_ADDRESS 0x3C
// To get it running change the #include "/dev/...." to the place where you stored the header Files!
///////////////////////////////////////////////////////////////////////////////
// OS-Configuration////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
//Gfx-Api Configuration
///////////////////////////////////////////////////////////////////////////////
unsigned char calc_alien_bg(unsigned char x,unsigned char y);
#define DISPLAYFUNC Display
#define CONSOLE_LINE_END (CONSOLE_LINE_START+(CONSOLE_SIZE_Y*8))
#define SECOND_CONSOLE_LINE_END (SECOND_CONSOLE_LINE_START+(SECOND_CONSOLE_SIZE_Y*8))
#define SECOND_CONSOLE_LINE_LENGTH 17
#define SECOND_CONSOLE_LINE_ENABE_SCROLL
//#define ENABLE_SPRITES
//#define PIXEL_CALLBACK
//#define ENABLE_LAYERS
#define ENABLE_CONSOLE
#define ENABLE_SECOND_CONSOLE
#define NR_LAYERS 1
#define NR_SPRITES 0
//#define SUBTRACT_LAYER0
#define CONSOLE_SIZE_Y 8
#define CONSOLE_LINE_START (0*8)
#define SECOND_CONSOLE_SIZE_Y 8
#define CONSOLE_LINE_START (0*8)
#define SECOND_CONSOLE_SIZE_Y 8
#define SECOND_CONSOLE_LINE_START (0*8)
////////
#define ENABLE_FONT_BASIC
#define ENABLE_ARDUINO_SUPPORT
#include "tiny_multi_os.h"
///////////////////////////////////////////////////////////////////////////////
//Gfx-Api Build Render Function from Defines
#include "displayfunc.h"
/////////////////////////////////////////////////////////////////////
const char s[] __attribute__((progmem)) =" the quick brown fox jumps over the lazy dog ";
void setup()
{
streamgfx_init_arduino();
}
void loop()
{
static unsigned char console[16*8];
static unsigned char console2[SECOND_CONSOLE_LINE_LENGTH*8];
memset(console2,ApiCharToFontIndex(' '),sizeof(console2));
SystemServer_WriteToScreen("we come in peace",console,0,0);
int scrollX=0;
int scrollY=0;
u16 zoom=256;
int i;for(i=0x20;i<128;i++)console[i-0x20+16]=i-0x20;
for(;;)
{
if(scrollX>(75-17)*8)
{
scrollX=0;
zoom-=64;
if(zoom<32)zoom=256;
}
else scrollX++;
int p=scrollX>>3;
for(char i=0;i<17;i++)console2[i+17]=ApiCharToFontIndex(pgm_read_byte(&s[i+p]));
Display(0, 0, 0,console,console2,zoom,zoom,(scrollX&7)*256,0);
}
}