#include <LiquidCrystal_I2C.h>
#define LDR_PIN 2
#define LED_PIN 3
// LDR Characteristics
const float GAMMA = 0.7;
const float RL10 = 50;
LiquidCrystal_I2C lcd(0x27, 20, 4);
void setup() {
pinMode(LDR_PIN, INPUT);
pinMode(LED_PIN, OUTPUT);
lcd.init();
lcd.backlight();
}
void loop() {
int analogValue = analogRead(A0);
float voltage = analogValue / 1024. * 5;
float resistance = 2000 * voltage / (1 - voltage / 5);
float lux = pow(RL10 * 1e3 * pow(10, GAMMA) / resistance, (1 / GAMMA));
lcd.setCursor(2, 0);
lcd.print("Room: ");
if (digitalRead(LDR_PIN) == LOW) { // lux > 50
lcd.print("Light!");
digitalWrite(LED_PIN, LOW);
} else {
lcd.print("Dark ");
digitalWrite(LED_PIN, HIGH);
}
lcd.setCursor(0, 1);
lcd.print("Lux: ");
lcd.print(lux);
lcd.print(" ");
delay(100);
}