#define GlassHeater 13
#define OnOff A0
byte lastButtonState = LOW;
byte ledState = LOW;
unsigned long debounceDuration = 50; // millis
unsigned long lastTimeButtonStateChanged = 0;
void setup() {
pinMode(GlassHeater, OUTPUT);
pinMode(OnOff, INPUT);
}
void loop() {
if (millis() - lastTimeButtonStateChanged > debounceDuration) {
byte buttonState = digitalRead(OnOff);
if (buttonState != lastButtonState) {
lastTimeButtonStateChanged = millis();
lastButtonState = buttonState;
if (buttonState == LOW) {
ledState = (ledState == HIGH) ? LOW: HIGH;
digitalWrite(GlassHeater, ledState);
}
}
}
}