#include <Bounce2.h>
const unsigned int LED_BIT0 = 12;
const unsigned int LED_BIT1 = 11;
const unsigned int LED_BIT2 = 10;
const unsigned int GUESS_BUTTON_PIN = 5;
const unsigned int START_BUTTON_PIN = 7;
const unsigned int BAUD_RATE = 9600;
const unsigned int DEBOUNCE_DELAY = 20;
int guess = 0;
Bounce start_button;
Bounce guess_button;
void setup() {
pinMode(LED_BIT0, OUTPUT);
pinMode(LED_BIT1, OUTPUT);
pinMode(LED_BIT2, OUTPUT);
start_button.attach(START_BUTTON_PIN, INPUT);
start_button.interval(DEBOUNCE_DELAY);
guess_button.attach(GUESS_BUTTON_PIN, INPUT);
guess_button.interval(DEBOUNCE_DELAY);
randomSeed(analogRead(A0));
Serial.begin(BAUD_RATE);
}
void loop() {
handle_guess_button();
handle_start_button();
}
void handle_guess_button() {
if (guess_button.update()) {
if (guess_button.read() == HIGH) {
guess = (guess % 6) + 1;
output_result(guess);
Serial.print("Guess: ");
Serial.println(guess);
}
}
}
void handle_start_button() {
if (start_button.update()) {
if (start_button.read() == HIGH) {
const int result = random(1, 7);
output_result(result);
Serial.print("Result: ");
Serial.println(result);
if (guess > 0) {
if (result == guess) {
Serial.println("You win!");
hooray();
} else {
Serial.println("You lose!");
}
}
delay(2000);
guess = 0;
}
}
}
void output_result(const long result) {
digitalWrite(LED_BIT0, result & B001);
digitalWrite(LED_BIT1, result & B010);
digitalWrite(LED_BIT2, result & B100);
}
void hooray() {
for (unsigned int i = 0; i < 3; i++) {
output_result(7);
delay(500);
output_result(0);
delay(500);
}
}