#include <LiquidCrystal_I2C.h>
int led1 = 25;
int led2 = 2;
int led3 = 15;
#define LDR_PIN 12
// LDR Characteristics
const float GAMMA = 0.7;
const float RL10 = 50;
LiquidCrystal_I2C lcd(0x27, 20, 4);
void setup() {
pinMode(LDR_PIN, INPUT);
pinMode(led1, OUTPUT);
pinMode(led2, OUTPUT);
pinMode(led3, OUTPUT);
lcd.init();
lcd.backlight();
}
void loop() {
int analogValue = analogRead(12);
float voltage = analogValue / 4095. * 5;
float resistance = 2000 * voltage / (1 - voltage / 5);
float lux = pow(RL10 * 1e3 * pow(10, GAMMA) / resistance, (1 / GAMMA));
lcd.setCursor(2, 0);
lcd.print("Room: ");
if (lux > 50) {
digitalWrite(led2, LOW);
digitalWrite(led3, HIGH);
lcd.print("Light!");
} else {
digitalWrite(led2, HIGH);
digitalWrite(led3, LOW);
lcd.print("Dark ");
}
int lux2 = map(lux,0,100000,0,255);
analogWrite(led1,lux2);
lcd.setCursor(0, 1);
lcd.print("Lux: ");
lcd.print(lux);
lcd.print(" ");
delay(500);
}