#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 16, 2 ); // Set the LCD I2C address
void setup()
{
Serial.begin(9600);
lcd.begin(16,2); // initialize the lcd for 16 chars 2 lines, turn on backlight
lcd.backlight();
delay(250);
lcd.noBacklight();
delay(250);
lcd.backlight();
lcd.setCursor(0,0);
lcd.print("E");
delay(500);
lcd.print("L");
delay(500);
lcd.print("S");
delay(500);
lcd.print("Y");
delay(500);
lcd.print(" N");
delay(500);
lcd.print("U");
delay(500);
lcd.print("R");
delay(500);
lcd.print(" F");
delay(500);
lcd.print("A");
delay(500);
lcd.print("D");
delay(500);
lcd.print("I");
delay(500);
lcd.print("L");
delay(500);
lcd.print("@");
delay(500);
lcd.print("H");
delay(500);
lcd.setCursor(0,1);
lcd.print(" S");
delay(500);
lcd.print("E");
delay(500);
lcd.print("L");
delay(500);
lcd.print("E");
delay(500);
lcd.print("B");
delay(500);
lcd.print("E");
delay(500);
lcd.print("W");
delay(500);
lcd.print("W");
delay(500);
lcd.print("W");
delay(500);
}
void loop()
{
}