#include  <Wire.h>
#include  <LiquidCrystal_I2C.h>

LiquidCrystal_I2C lcd(0x27, 16, 2 );  // Set the LCD I2C address

void setup() 
{
  Serial.begin(9600);
 
  lcd.begin(16,2);   // initialize the lcd for 16 chars 2 lines, turn on backlight
 
  lcd.backlight();
  delay(250);
  lcd.noBacklight();
  delay(250);
  lcd.backlight();
 
  lcd.setCursor(0,0);
  lcd.print("E");
  delay(500);
  lcd.print("L");
  delay(500);
  lcd.print("S");
  delay(500);
  lcd.print("Y");
  delay(500);
  lcd.print(" N");
  delay(500);
  lcd.print("U");
  delay(500);
  lcd.print("R");
  delay(500);
  lcd.print(" F");
  delay(500);
  lcd.print("A");
  delay(500);
  lcd.print("D");
  delay(500);
  lcd.print("I");
  delay(500);
  lcd.print("L");
  delay(500);
  lcd.print("@");
  delay(500);
  lcd.print("H");
  delay(500);
  
   lcd.setCursor(0,1);
  lcd.print("    S");
  delay(500);
  lcd.print("E");
  delay(500);
  lcd.print("L");
  delay(500);
  lcd.print("E");
  delay(500);
  lcd.print("B");
  delay(500);
  lcd.print("E");
  delay(500);
  lcd.print("W");
  delay(500);
  lcd.print("W");
  delay(500);
  lcd.print("W");
  delay(500);
}

void loop() 
{
}