#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C p1(32,16,2);
void setup() {
// put your setup code here, to run once:
p1.init();
p1.backlight();
p1.print("hola");
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}