// LCD2004 and Pi Pico!
#include <Wire.h>
#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd(0x27, 16, 2);
void setup() {
  Wire.setSDA(8);
  Wire.setSCL(9);
  Wire.begin();
  lcd.init();
  lcd.backlight();
  lcd.begin(0, 2);
  lcd.print("Hello World!");
  lcd.setCursor(2, 1);
  lcd.print("> Pi Pico <");
  pinMode(2, OUTPUT);
  pinMode(3, OUTPUT);
  digitalWrite(2, LOW);
  digitalWrite(3, LOW);
  delay(1000);
  digitalWrite(2, HIGH);
  digitalWrite(3, HIGH);
}
void loop()
{
  lcd.clear ();
  lcd.setCursor(0, 0);
  lcd.print("Activating");
  lcd.setCursor(0, 1);
  lcd.print("Motor");
  digitalWrite(2, LOW);
  lcd.clear ();
  lcd.setCursor(0, 0);
  lcd.print("Motor is ON");
  lcd.setCursor(0, 1);
    lcd.print("Filling W-tank");
  delay(2000); // Adding a delay() here speeds up the simulation
  lcd.clear ();
  lcd.print("Motor is OFF");
  lcd.setCursor(0, 1);
    lcd.print("W-Tank is full");
  digitalWrite(2, HIGH);
  delay(2000); // Adding a delay() here speeds up the simulation
  lcd.clear ();
  lcd.setCursor(0, 0);
  lcd.print("Activating");
  lcd.setCursor(0, 1);
  lcd.print("Tank Valve");
  digitalWrite(3, LOW);
    lcd.clear ();
  lcd.setCursor(0, 0);
  lcd.print("Valve is ON");
  lcd.setCursor(0, 1);
    lcd.print("Watering Field");
  delay(1000); // Adding a delay() here speeds up the simulation
lcd.clear ();
lcd.print("Valve is Closed");
  lcd.setCursor(0, 1);
    lcd.print("Field fully moist");
  digitalWrite(3, HIGH);
  delay(2000); // Adding a delay() here speeds up the simulation
}