#include "ReelTwo.h"
#include "dome/Logics.h"
// Front Logic Device (Jawa ID#1)
LogicEngineDeathStarFLD<> FLD(1, LogicEngineFLDDefault);
// Rear Logic Device (Jawa ID#2)
LogicEngineDeathStarRLDInverted<> RLD(2, LogicEngineRLDDefault);
// LogicEngineControllerDefault reads the trimpots on the back of the board. It is optional.
LogicEngineControllerDefault controller(FLD, RLD);
void setup()
{
REELTWO_READY();
SetupEvent::ready();
// Scroll text for 15 seconds before switching to normal mode
FLD.selectScrollTextLeft("R2\n D2", LogicEngineRenderer::kBlue, 1, 15);
RLD.selectScrollTextLeft("... RSeries LogicEngine ....", LogicEngineRenderer::kYellow, 0, 15);
}
void loop()
{
AnimatedEvent::process();
}
FPS: 0
Power: 0.00W
Power: 0.00W