#include <Adafruit_NeoPixel.h>
Adafruit_NeoPixel ring = Adafruit_NeoPixel(32, 9);
void setup() {
ring.begin();
ring.setBrightness(255);
ring.show();
}
void loop() {
rainbowCycle(10);
}
void rainbowCycle(int wait) {
int i, j;
for (j = 0; j < 256 * 5; j++) {
for (i = 0; i < ring.numPixels(); i++) {
ring.setPixelColor(i, Wheel(((i * 256 / ring.numPixels()) + j) & 255));
}
ring.show();
delay(wait);
}
}
int32_t Wheel(byte WheelPos) {
WheelPos = 255 - WheelPos;
if (WheelPos < 85) {
return ring.Color(255 - WheelPos * 3, 0, WheelPos * 3);
}
if (WheelPos < 170) {
WheelPos -= 85;
return ring.Color(0, WheelPos * 3, 255 - WheelPos * 3);
}
WheelPos -= 170;
return ring.Color(WheelPos * 3, 255 - WheelPos * 3, 0);
}