#include "Classes.h"
Item potion("Potion", 10);
Item axe("Axe", 2);
Item sword("Sword", 1);
Item worldMap("World Map", 0);
Char hero("Hero");
void setup() {
Serial.begin(115200);
hero.addItem(&potion);
hero.addItem(&axe);
hero.addItem(&sword);
hero.addItem(&worldMap);
hero.addItem(&potion);
hero.showInventory();
}
void loop() {
}