#include <pgmspace.h>
const uint8_t TONE_PIN = 5;
const char melody_0[] PROGMEM = "Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f";
const char melody_1[] PROGMEM = "Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6";
const char melody_2[] PROGMEM = "Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f";
const char melody_3[] PROGMEM = "StarWars:d=4,o=5,b=45:32p,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#.6,32f#,32f#,32f#,8b.,8f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32c#6,8b.6,16f#.6,32e6,32d#6,32e6,8c#6";
const char melody_4[] PROGMEM = "GoodBad:d=4,o=5,b=56:32p,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,d#,32a#,32d#6,32a#,32d#6,8a#.,16f#.,16g#.,c#6,32a#,32d#6,32a#,32d#6,8a#.,16f#.,32f.,32d#.,c#,32a#,32d#6,32a#,32d#6,8a#.,16g#.,d#";
const char melody_5[] PROGMEM = "MahnaMahna:d=16,o=6,b=125:c#,c.,b5,8a#.5,8f.,4g#,a#,g.,4d#,8p,c#,c.,b5,8a#.5,8f.,g#.,8a#.,4g,8p,c#,c.,b5,8a#.5,8f.,4g#,f,g.,8d#.,f,g.,8d#.,f,8g,8d#.,f,8g,d#,8c,a#5,8d#.,8d#.,4d#,8d#.";
const char melody_6[] PROGMEM = "MissionImp:d=16,o=6,b=95:32d,32d#,32d,32d#,32d,32d#,32d,32d#,32d,32d,32d#,32e,32f,32f#,32g,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,g,8p,g,8p,a#,p,c7,p,g,8p,g,8p,f,p,f#,p,a#,g,2d,32p,a#,g,2c#,32p,a#,g,2c,a#5,8c,2p,32p,a#5,g5,2f#,32p,a#5,g5,2f,32p,a#5,g5,2e,d#,8d";
const char melody_7[] PROGMEM = "LeisureSuit:d=16,o=6,b=56:f.5,f#.5,g.5,g#5,32a#5,f5,g#.5,a#.5,32f5,g#5,32a#5,g#5,8c#.,a#5,32c#,a5,a#.5,c#.,32a5,a#5,32c#,d#,8e,c#.,f.,f.,f.,f.,f,32e,d#,8d,a#.5,e,32f,e,32f,c#,d#.,c#";
const char melody_8[] PROGMEM = "Smurfs:d=32,o=5,b=200:4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8f#,p,8a#,p,4g#,4p,g#,p,a#,p,b,p,c6,p,4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8b,p,8f,p,4f#";
const char melody_9[] PROGMEM = "20thCenFox:d=16,o=5,b=140:b,8p,b,b,2b,p,c6,32p,b,32p,c6,32p,b,32p,c6,32p,b,8p,b,b,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,g#,32p,a,32p,b,8p,b,b,2b,4p,8e,8g#,8b,1c#6,8f#,8a,8c#6,1e6,8a,8c#6,8e6,1e6,8b,8g#,8a,2b";
const char melody_10[] PROGMEM = "Muppets:d=4,o=5,b=250:c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,8a,8p,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,8e,8p,8e,g,2p,c6,c6,a,b,8a,b,g,p,c6,c6,a,8b,a,g.,p,e,e,g,f,8e,f,8c6,8c,8d,e,8e,d,8d,c";
const char melody_11[] PROGMEM = "Xfiles:d=4,o=5,b=125:e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,g6,f#6,e6,d6,e6,2b.,1p,g6,f#6,e6,d6,f#6,2b.,1p,e,b,a,b,d6,2b.,1p,e,b,a,b,e6,2b.,1p,e6,2b.";
const char melody_12[] PROGMEM = "TakeOnMe:d=4,o=4,b=160:8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5,8f#5,8e5,8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5";
const char melody_13[] PROGMEM = "Cantina:d=4,o=5,b=250:8a,8p,8d6,8p,8a,8p,8d6,8p,8a,8d6,8p,8a,8p,8g#,a,8a,8g#,8a,g,8f#,8g,8f#,f.,8d.,16p,p.,8a,8p,8d6,8p,8a,8p,8d6,8p,8a,8d6,8p,8a,8p,8g#,8a,8p,8g,8p,g.,8f#,8g,8p,8c6,a#,a,g";
const char melody_14[] PROGMEM = "Popcorn:d=4,o=5,b=125:8c6,8a#,8c6,8g,8d#,8g,c,8c6,8a#,8c6,8g,8d#,8g,c,8c6,8d6,8d#6,16c6,8d#6,16c6,8d#6,8d6,16a#,8d6,16a#,8d6,8c6,8a#,8g,8a#,c6.,8c6,8a#,8c6,8g,8d#,8g,c,8c6,8a#,8c6,8g,8d#,8g,c,8c6,8d6,8d#6,16c6,8d#6,16c6,8d#6,8d6,16a#,8d6,16a#,8d6,8c6,8a#,8g,8a#,c6";
const char melody_15[] PROGMEM = "PinkPanther:d=4,o=5,b=160:8d#,8e,2p,8f#,8g,2p,8d#,8e,16p,8f#,8g,16p,8c6,8b,16p,8d#,8e,16p,8b,2a#,2p,16a,16g,16e,16d,2e";
const char melody_16[] PROGMEM = "CrazyFrog:d=4,o=5,b=160:f#,8a.,8f#,16f#,8a#,8f#,8e,f#,8c.6,8f#,16f#,8d6,8c#6,8a,8f#,8c#6,8f#6,16f#,8e,16e,8c#,8g#,f#.,f#,8a.,8f#,16f#,8a#,8f#,8e,f#,8c.6,8f#,16f#,8d6,8c#6,8a,8f#,8c#6,8f#6,16f#,8e,16e,8c#,8g#,f#.";
const char melody_17[] PROGMEM = "Countdown:d=4,o=5,b=125:p,8p,16b,16a,b,e,p,8p,16c6,16b,8c6,8b,a,p,8p,16c6,16b,c6,e,p,8p,16a,16g,8a,8g,8f#,8a,g.,16f#,16g,a.,16g,16a,8b,8a,8g,8f#,e,c6,2b.,16b,16c6,16b,16a,1b";
const char melody_18[] PROGMEM = "DasBoot:d=4,o=5,b=100:d#.4,8d4,8c4,8d4,8d#4,8g4,a#.4,8a4,8g4,8a4,8a#4,8d,2f.,p,f.4,8e4,8d4,8e4,8f4,8a4,c.,8b4,8a4,8b4,8c,8e,2g.,2p";
const char melody_19[] PROGMEM = "Fugeeskilling:d=4,o=5,b=90:p,8e,f,g,8a,a,8g,d,g.,p,8p,8a,g,8f,8e,8e,8f,2c,p,8e,f,g,8a,a,8g,a,b,8b,8c6,8b,16a,8g,16a,2a,2a.";
const char* const songs[] PROGMEM = {melody_0, melody_1, melody_2, melody_3, melody_4, melody_5,
melody_6, melody_7, melody_8, melody_9, melody_10, melody_11, melody_12, melody_13, melody_14, melody_15, melody_16, melody_17, melody_18, melody_19 };
//------------------------------------------------ SETUP ----------------------------------------
void setup(){
int Num_Melody = 12; // Number of melody 0 -19
char buffer[300];
strcpy_P(buffer, (char*)pgm_read_dword(&(songs[Num_Melody])));
play_rtttl(buffer);
}
//------------------------------------------------ LOOP ----------------------------------------
void loop() {
delay(1);
}
void play_rtttl(const char *p){
const uint16_t notes[] = { 0,
262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494,
523, 554, 587, 622, 659, 698, 740, 784, 831, 880, 932, 988,
1047, 1109, 1175, 1245, 1319, 1397, 1480, 1568, 1661, 1760, 1865, 1976,
2093, 2217, 2349, 2489, 2637, 2794, 2960, 3136, 3322, 3520, 3729, 3951
};
byte default_dur = 4;
byte default_oct = 6;
int bpm = 63;
int num;
long wholenote;
long duration;
byte note;
byte scale;
while(*p != ':') p++; // ignore name
p++; // skip ':'
if(*p == 'd'){
p++; p++; // skip "d="
num = 0;
while(isdigit(*p)){
num = (num * 10) + (*p++ - '0');
}
if(num > 0) default_dur = num;
p++; // skip comma
}
if(*p == 'o'){
p++; p++; // skip "o="
num = *p++ - '0';
if(num >= 3 && num <=7) default_oct = num;
p++; // skip comma
}
if(*p == 'b'){
p++; p++; // skip "b="
num = 0;
while(isdigit(*p)){
num = (num * 10) + (*p++ - '0');
}
bpm = num;
p++; // skip colon
}
wholenote = (60 * 1000L / bpm) * 4; // this is the time for whole note (in milliseconds)
while(*p){
num = 0;
while(isdigit(*p)){
num = (num * 10) + (*p++ - '0');
}
if(num) duration = wholenote / num;
else duration = wholenote / default_dur; // we will need to check if we are a dotted note after
note = 0;
switch(*p){
case 'c':
note = 1;
break;
case 'd':
note = 3;
break;
case 'e':
note = 5;
break;
case 'f':
note = 6;
break;
case 'g':
note = 8;
break;
case 'a':
note = 10;
break;
case 'b':
note = 12;
break;
case 'p':
default:
note = 0;
}
p++;
if(*p == '#'){
note++;
p++;
}
if(*p == '.'){
duration += duration/2;
p++;
}
if(isdigit(*p)){
scale = *p - '0';
p++;
}
else{scale = default_oct;}
if(*p == ',')
p++; // skip comma for next note (or we may be at the end)
if(note){
tone(TONE_PIN, notes[(scale - 4) * 12 + note]);
delay(duration);
noTone(TONE_PIN);
}
else{delay(duration);}
}
}