/*************************************************************
This sketch shows how to read values from Virtual Pins
App project setup:
Slider widget (0...100) on Virtual Pin V1
*************************************************************/
// Template ID, Device Name and Auth Token are provided by the Blynk.Cloud
// See the Device Info tab, or Template settings
#define BLYNK_TEMPLATE_ID "TMPLY4ReaOrB"
#define BLYNK_DEVICE_NAME "esp"
#define BLYNK_AUTH_TOKEN "ZvFeyH7_SMCgR4GH_leE8H4V52yEwqIW"
// Comment this out to disable prints and save space
#define BLYNK_PRINT Serial
#include <WiFi.h>
#include <WiFiClient.h>
#include <BlynkSimpleEsp32.h>
const int8_t LED = 4;
char auth[] = BLYNK_AUTH_TOKEN;
// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "Wokwi-GUEST";
char pass[] = "";
// This function will be called every time Slider Widget
// in Blynk app writes values to the Virtual Pin V1
BLYNK_WRITE(V0)
{
int pinValue = param.asInt(); // assigning incoming value from pin V1 to a variable
if (pinValue == 1)
{
digitalWrite(LED, HIGH);
Serial.println(F("ON"));
}else{
Serial.println(F("OFF"));
digitalWrite(LED, LOW);
}
// process received value
}
void setup()
{
// Debug console
Serial.begin(115200);
pinMode(4, OUTPUT);
Blynk.begin(auth, ssid, pass);
// You can also specify server:
//Blynk.begin(auth, ssid, pass, "blynk.cloud", 80);
//Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8080);
}
void loop()
{
Blynk.run();
}