/*************************************************************

  This sketch shows how to read values from Virtual Pins

  App project setup:
    Slider widget (0...100) on Virtual Pin V1
 *************************************************************/

// Template ID, Device Name and Auth Token are provided by the Blynk.Cloud
// See the Device Info tab, or Template settings
#define BLYNK_TEMPLATE_ID           "TMPLA-KeX0fn"
#define BLYNK_DEVICE_NAME           "LED BLINKING"
#define BLYNK_AUTH_TOKEN            "YuhD95R31nIQIIe9WMOAj0Rj1LQAemk3"


// Comment this out to disable prints and save space
#define BLYNK_PRINT Serial


#include <WiFi.h>
#include <WiFiClient.h>
#include <BlynkSimpleEsp32.h>

char auth[] = BLYNK_AUTH_TOKEN;

// Your WiFi credentials.
// Set password to "" for open networks.
char ssid[] = "Wokwi-GUEST";
char pass[] = "";

// This function will be called every time Slider Widget
// in Blynk app writes values to the Virtual Pin V1
BLYNK_WRITE(V0)
{
  int pinValue = param.asInt(); // assigning incoming value from pin V1 to a variable
  if(param.asInt()==1){
    digitalWrite(27,HIGH);
  }
  else{
    digitalWrite(27,LOW);
  }
  // process received value
}

void setup()
{
  // Debug console
  Serial.begin(115200);
  pinMode(27, OUTPUT);
  Blynk.begin(auth, ssid, pass);
  // You can also specify server:
  //Blynk.begin(auth, ssid, pass, "blynk.cloud", 80);
  //Blynk.begin(auth, ssid, pass, IPAddress(192,168,1,100), 8080);
}

void loop()
{
  Blynk.run();
}