#include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
int thisChar = 'a';
void setup() {
// set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// turn on the cursor:
lcd.cursor();
Serial.begin(9600);
}
void loop() {
// reverse directions at 'm':
if (thisChar == 'm') {
// go right for the next letter
lcd.rightToLeft();
}
// reverse again at 's':
if (thisChar == 's') {
// go left for the next letter
lcd.leftToRight();
}
// reset at 'z':
if (thisChar > 'z') {
// go to (0,0):
lcd.home();
// start again at 0
thisChar = 'a';
}
// print the character
lcd.write(thisChar);
// wait a second:
delay(1000);
// increment the letter:
thisChar++;
}