#include <Wire.h> // Library for I2C communication
#include <LiquidCrystal_I2C.h> // Library for LCD
LiquidCrystal_I2C lcd = LiquidCrystal_I2C(0x27, 16, 2);
uint8_t buzzerPin = 2;
uint8_t inputPin = A0;
uint8_t lcdWidth = 16;
void setup() {
lcd.init();
lcd.backlight();
pinMode(inputPin, INPUT);
pinMode(buzzerPin, OUTPUT);
}
void loop() {
uint32_t inputValue = analogRead(A0);
uint32_t soundFrequency = (inputValue * 10000) / 1023 + 100;
tone(buzzerPin, soundFrequency);
lcd.setCursor(5,0);
lcd.print(inputValue * 5000 / 1023);
lcd.print(" mV");
lcd.setCursor(0,1);
for (uint8_t i = 0; i < inputValue * lcdWidth / 1023; ++i) {
lcd.print("=");
}
}