#include <Adafruit_ILI9341.h>
#define TFT_CS 10
#define TFT_DC 9
// Initialize the display
Adafruit_ILI9341 tft = Adafruit_ILI9341(TFT_CS, TFT_DC);
// Define the animation frames
uint16_t frames[][320] = {
// Frame 1
{ /* 320 pixels of RGB565 color data */ },
// Frame 2
{ /* 320 pixels of RGB565 color data */ },
// Frame 3
{ /* 320 pixels of RGB565 color data */ },
// ... add more frames as needed
};
void setup() {
// Initialize the display
tft.begin();
tft.setRotation(3);
}
void loop() {
// Play the animation frames
for (int i = 0; i < sizeof(frames) / sizeof(frames[0]); i++) {
tft.startWrite();
tft.writePixels(frames[i], 320);
tft.endWrite();
delay(100); // adjust delay as needed
}
}