//! Blinks an LED
//!
//! This assumes that a LED is connected to GPIO4.
//! Depending on your target and the board you are using you should change the pin.
//! If your board doesn't have on-board LEDs don't forget to add an appropriate resistor.
//!
use std::thread;
use std::time::Duration;
use esp_idf_sys::EspError;
use embedded_hal::digital::OutputPin;
use esp_idf_hal::gpio::PinDriver;
use esp_idf_hal::peripherals::Peripherals;
use esp_idf_hal::adc::config::Config;
use esp_idf_hal::adc::Atten11dB;
use esp_idf_hal::adc::*;
use esp_idf_hal::gpio::Gpio0;
fn main() -> anyhow::Result<()> {
esp_idf_sys::link_patches();
let peripherals = Peripherals::take().unwrap();
let mut led = PinDriver::output(peripherals.pins.gpio7).unwrap();
let mut adc = {
let check = unsafe{
esp_idf_sys::esp_adc_cal_check_efuse(
esp_idf_sys::esp_adc_cal_value_t_ESP_ADC_CAL_VAL_EFUSE_VREF
)
};
println!("a {}", &check);
if check == esp_idf_sys::ESP_OK {
AdcDriver::new(peripherals.adc1, &Config::new().calibration(true))
} else {
AdcDriver::new(peripherals.adc1, &Config::new())
}
}?;
println!("a");
let mut adc_pin: esp_idf_hal::adc::AdcChannelDriver<'_, Gpio0, Atten0dB<_>> =
AdcChannelDriver::new(peripherals.pins.gpio0)?;
println!("Hello, world!");
loop {
println!("ADC value: {}", adc.read(&mut adc_pin).unwrap());
led.set_high()?;
// we are using thread::sleep here to make sure the watchdog isn't triggered
thread::sleep(Duration::from_millis(1000));
led.set_low()?;
thread::sleep(Duration::from_millis(1000));
}
}
esp:0
esp:1
esp:2
esp:3
esp:4
esp:5
esp:6
esp:7
esp:8
esp:9
esp:10
esp:18
esp:19
esp:GND.1
esp:3V3.1
esp:3V3.2
esp:GND.2
esp:RST
esp:GND.3
esp:GND.4
esp:5V.1
esp:5V.2
esp:GND.5
esp:GND.6
esp:GND.7
esp:GND.8
esp:GND.9
esp:RX
esp:TX
esp:GND.10
pot1:GND
pot1:SIG
pot1:VCC
led1:A
led1:C