#include<LiquidCrystal.h>
LiquidCrystal lcd=LiquidCrystal{2,3,4,5,6,7};
void setup() {
// put your setup code here, to run once:
lcd.begin(36, 2);
}
void loop() {
// put your main code here, to run repeatedly:
lcd.clear();
lcd.setCursor(1,0);
lcd.print("Why World");
delay(1000);
}