#include "LiquidCrystal_I2C.h"
LiquidCrystal_I2C lcd (0x27, 16, 2); 
byte bytost[] = {
 B00110,
 B00100,
 B01110,
 B10101,
 B00100,
 B01010,
 B01010,
};
void setup() {
  // put your setup code here, to run once:
 lcd.init();
  lcd.backlight();
	  lcd.createChar(0, bytost);
  lcd.setCursor(0,0);
	  lcd.write(0);

}

void loop() {
  // put your main code here, to run repeatedly:
  delay(10); // this speeds up the simulation
}