#include "LiquidCrystal_I2C.h"
LiquidCrystal_I2C lcd (0x27, 16, 2);
byte bytost[] = {
B00110,
B00100,
B01110,
B10101,
B00100,
B01010,
B01010,
};
void setup() {
// put your setup code here, to run once:
lcd.init();
lcd.backlight();
lcd.createChar(0, bytost);
lcd.setCursor(0,0);
lcd.write(0);
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}