// ---------------------------------------------------------
// I2C - LCD Anzeige
// Pinning: ESP32 D22 <=> SCL I2C_LCD
// D21 <=> SDA
// 3V3 <=> Vcc
// GND <=> GND
// Befehle:
// oLCD.init ()
// oLCD.backlight ();
// oLCD.clear ();
// oLCD.setCursor (iSpalte,iZeile);
// oLCD.printf ("Hallo");
#include <LiquidCrystal_I2C.h>
#define I2C_ADDR 0x27
#define LCD_COLUMNS 16
#define LCD_LINES 2
LiquidCrystal_I2C oLCD (I2C_ADDR, LCD_COLUMNS, LCD_LINES);
// ---------------------------------------------------------
void setup()
{
oLCD.init();
oLCD.backlight();
oLCD.printf ("ok");
}
void loop() {
// put your main code here, to run repeatedly:
delay(10); // this speeds up the simulation
}
esp:VIN
esp:GND.2
esp:D13
esp:D12
esp:D14
esp:D27
esp:D26
esp:D25
esp:D33
esp:D32
esp:D35
esp:D34
esp:VN
esp:VP
esp:EN
esp:3V3
esp:GND.1
esp:D15
esp:D2
esp:D4
esp:RX2
esp:TX2
esp:D5
esp:D18
esp:D19
esp:D21
esp:RX0
esp:TX0
esp:D22
esp:D23
lcd1:GND
lcd1:VCC
lcd1:SDA
lcd1:SCL
btn1:1.l
btn1:2.l
btn1:1.r
btn1:2.r
btn2:1.l
btn2:2.l
btn2:1.r
btn2:2.r
btn3:1.l
btn3:2.l
btn3:1.r
btn3:2.r
btn4:1.l
btn4:2.l
btn4:1.r
btn4:2.r