// Sample program for eyes on 80x160 TFT LCD Screen
// March 2022 by Bob Davis
#include <TFT.h> // Arduino LCD library
#include <SPI.h>
// Pins
#define cs 10
#define dc 8
#define rst 9
// For Arduino Uno: MOSI = pin 11 and SCLK = pin 13.
// Create an instance of the library
TFT TFTscreen = TFT(cs, dc, rst);
int width=160;
void setup() {
// Initialize the screen
TFTscreen.begin();
// Clear the screen
TFTscreen.background(255,255,255);
// Set font color to white
TFTscreen.stroke(255,255,255);
// Set the font size
TFTscreen.setTextSize(2);
// Write some text on the screen
TFTscreen.text("Hello World!",0,0);
}
void loop() {
TFTscreen.background(255,255,255); // Clear Screen
// Eyes Center NOTE SCREEN IS UPSIDE DOWN 0,0=bottom right
TFTscreen.fillCircle(25,65,15,0x0000);
TFTscreen.fillCircle(135,65,15,0x0000);
TFTscreen.fillCircle(45,65,30,0x0000);
TFTscreen.fillCircle(115,65,30,0x0000);
TFTscreen.fillRect(45,35,70,61,0x0000); // Connect Circles
TFTscreen.fillCircle(80,65,35,0xFFFF);
TFTscreen.fillCircle(80,65,30,0xFFE0);
TFTscreen.fillCircle(80,65,10,0xFFFF);
delay(1000);
// Eyes Narrow
TFTscreen.fill(255,255,255);
TFTscreen.rect(0,30,160,20);
TFTscreen.rect(0,78,160,21);
delay(1000);
// Eyes Right
// TFTscreen.background(255,255,255);
TFTscreen.fillCircle(25,65,15,0x0000);
TFTscreen.fillCircle(135,65,15,0x0000);
TFTscreen.fillCircle(45,65,30,0x0000);
TFTscreen.fillCircle(115,65,30,0x0000);
TFTscreen.fillRect(45,35,70,61,0x0000);// Connect Circles
TFTscreen.fillCircle(110,65,35,0xFFFF);
TFTscreen.fillCircle(110,65,30,0xFFE0);
TFTscreen.fillCircle(110,65,10,0xFFFF);
delay(1000);
// Eyes Left
// TFTscreen.background(255,255,255);
TFTscreen.fillCircle(25,65,15,0x0000);
TFTscreen.fillCircle(135,65,15,0x0000);
TFTscreen.fillCircle(45,65,30,0x0000);
TFTscreen.fillCircle(115,65,30,0x0000);
TFTscreen.fillRect(45,35,70,61,0x0000);// Connect Circles
TFTscreen.fillCircle(50,65,35,0xFFFF);
TFTscreen.fillCircle(50,65,30,0xFFE0); // Blue
TFTscreen.fillCircle(50,65,10,0xFFFF);
delay(1000);
// Eyes Big
TFTscreen.fillCircle(25,65,15,0x0000);
TFTscreen.fillCircle(135,65,15,0x0000);
TFTscreen.fillCircle(45,65,30,0x0000);
TFTscreen.fillCircle(115,65,30,0x0000);
TFTscreen.fillCircle(60,65,40,0x0000);
TFTscreen.fillCircle(100,65,40,0x0000);
TFTscreen.fillRect(65,25,40,81,0x0000); // Connect Circles
TFTscreen.fillCircle(80,65,35,0xFFFF);
TFTscreen.fillCircle(80,65,30,0xFFE0);
TFTscreen.fillCircle(80,65,10,0xFFFF);
delay(2000);
}