#include <LiquidCrystal.h>
LiquidCrystal lcd(3,4,5,6,7,8,9);
void setup( ) {
lcd.begin(16,2);
lcd.setCursor(0,0);
lcd.print("hello world");
}
void loop( ) {
//lcd.clear();
//lcd.print("hello");
//delay(1000);
//lcd.clear();
//lcd.print("world");
//delay(1000);
}