// Bounce.pde
// -*- mode: C++ -*-
//
// Make a single stepper bounce from one limit to another
//
// Copyright (C) 2012 Mike McCauley
// $Id: Random.pde,v 1.1 2011/01/05 01:51:01 mikem Exp mikem $
#include <AccelStepper.h>
// Define a stepper and the pins it will use
AccelStepper stepper(2,3,2); // Defaults to AccelStepper::FULL4WIRE (4 pins) on 2, 3, 4, 5
AccelStepper stepper2(2,10,9);
void setup()
{
// Change these to suit your stepper if you want
stepper.setMaxSpeed(2000);
stepper.setAcceleration(1000);
stepper.moveTo(50);
stepper2.setMaxSpeed(20000);
stepper2.setAcceleration(1000);
stepper2.moveTo(-100);
}
void loop()
{
for(int i = 0; i<4; i++){
if (stepper.distanceToGo() == 0){
stepper.moveTo(-stepper.currentPosition());
stepper2.moveTo(-stepper2.currentPosition() );
}
stepper.run();
stepper2.run();
delay(10);
//Serial.println(i);
}
///////////// left halfstep
stepper.moveTo(0);
stepper.moveTo(50);
for(int i = 0; i<4; i++){
if (stepper.distanceToGo() == 0){
stepper.moveTo(-stepper.currentPosition()/2);
stepper2.moveTo(-stepper2.currentPosition()/2 );
}
stepper.run();
stepper2.run();
//stepper.moveTo(100);
delay(10);
//Serial.println(i);
}
}