int buzzer = 23;
void setup() {
Serial.begin(9600);
//Buzzer
pinMode(buzzer, OUTPUT);
}
void buzzerTone() {
tone(buzzer,293.66,100);
delay(100);
tone(buzzer,293.66,200);
delay(200);
tone(buzzer,293.66,100);
delay(100);
tone(buzzer,293.66,100);
delay(100);
tone(buzzer,440,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,659.25,100);
delay(100);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,698.45,100);
delay(100);
tone(buzzer,783.99,100);
delay(100);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,587.33,100);
delay(300);
tone(buzzer,440,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,659.25,100);
delay(100);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,698.45,100);
delay(100);
tone(buzzer,783.99,100);
delay(100);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,587.33,100);
delay(400);
tone(buzzer,440,100);
delay(100);
tone(buzzer,523.25,100);
delay(100);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(200);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,698.45,100);
delay(100);
tone(buzzer,783.99,100);
delay(200);
tone(buzzer,783.99,100);
delay(200);
tone(buzzer,783.99,100);
delay(100);
tone(buzzer,880,100);
delay(100);
tone(buzzer,932.33,100);
delay(200);
tone(buzzer,932.33,100);
delay(200);
tone(buzzer,880,100);
delay(100);
tone(buzzer,783.99,100);
delay(100);
tone(buzzer,880,100);
delay(100);
tone(buzzer,587.33,100);
delay(300);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,659.25,100);
delay(100);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,698.45,100);
delay(200);
tone(buzzer,783.99,100);
delay(200);
tone(buzzer,880,100);
delay(100);
tone(buzzer,587.33,100);
delay(300);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,698.45,100);
delay(100);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,659.25,100);
delay(200);
tone(buzzer,698.45,100);
delay(100);
tone(buzzer,587.33,100);
delay(100);
tone(buzzer,659.25,100);
delay(400);
noTone(buzzer);
//delay(1000);
return;
}
void loop() {
buzzerTone();
delay(3000);
}