#include "blinker.h"
// So everyone wants newbies to write blink without delay. This is good
// because delay() is bad. Well, here's the simple way to do it..
// Allocate a global blinker object.
blinker aBlinker;
void setup() {
// Fire it up.
aBlinker.setPeriod(100000.0); // 100 sec, .01 hz
aBlinker.setPercent(50); // Duty cycle 50%
aBlinker.setOnOff(true); // Fire it up.
}
void loop() {
// blinker is an idler. Calling idle() once in loop lets ALL idlers run.
idle();
}