#include "blinker.h"
// So everyone wants newbies to write blink without delay. This is good
// because delay() is bad. Well, here's the simple way to do it..
// Allocate a global blinker object.
blinker aBLinker;
void setup() {
// Fire it up.
aBLinker.setPeriod(0.244);
aBLinker.setPercent(50);
aBLinker.setOnOff(true);
}
void loop() { idle(); }