#include "blinker.h"

// So everyone wants newbies to write blink without delay. This is good
// because delay() is bad. Well, here's the simple way to do it..
// Allocate a global blinker object.
blinker aBLinker;             

void setup() {

   // Fire it up.
   aBLinker.setPeriod(0.244);
   aBLinker.setPercent(50);
   aBLinker.setOnOff(true);

}


void loop() { idle(); }