// Rotary encoder declarations
static int pinA = 2; // Our first hardware interrupt pin is digital pin 2
static int pinB = 3; // Our second hardware interrupt pin is digital pin 3
volatile byte aFlag = 0; // let's us know when we're expecting a rising edge on pinA to signal that the encoder has arrived at a detent
volatile byte bFlag = 0; // let's us know when we're expecting a rising edge on pinB to signal that the encoder has arrived at a detent (opposite direction to when aFlag is set)
volatile byte encoderPos = 0; //this variable stores our current value of encoder position. Change to int or uin16_t instead of byte if you want to record a larger range than 0-255
volatile byte oldEncPos = 0; //stores the last encoder position value so we can compare to the current reading and see if it has changed (so we know when to print to the serial monitor)
volatile byte reading = 0; //somewhere to store the direct values we read from our interrupt pins before checking to see if we have moved a whole detent
// Button reading, including debounce without delay function declarations
const byte buttonPin = 4; // this is the Arduino pin we are connecting the push button to
const byte backbuttonPin = 5;
byte oldButtonState = HIGH;
byte oldbackButtonState = HIGH; // assume switch open because of pull-up resistor
const unsigned long debounceTime = 10; // milliseconds
unsigned long buttonPressTime; // when the switch last changed state
boolean buttonPressed = 0;
boolean backbuttonPressed = 0; // a flag variable
// Menu and submenu/setting declarations
int Mode = 0;
byte SubMode = 0;
int selection = 0;
byte menuvalue = 0;
byte menuobjects;
byte modeMax; // This is the number of submenus/settings you want
byte setting1 = 0; // a variable which holds the value we set
byte setting2 = 0; // a variable which holds the value we set
byte setting3 = 0; // a variable which holds the value we set
byte setting4 = 0; // a variable which holds the value we set
byte setting5 = 0; // a variable which holds the value we set
int speed=0;
/* Note: you may wish to change settingN etc to int, float or boolean to suit your application.
Remember to change "void setAdmin(byte name,*BYTE* setting)" to match and probably add some
"modeMax"-type overflow code in the "if(Mode == N && buttonPressed)" section*/
// Menu lists
const char* Mode0menu[] = {"Forward", "Reverse", "Intervalometer", "Auto", "Settings"};
const char* menus[][20]={
{"Forward", "Reverse", "Intervalometer", "Auto", "Settings"},
{"Standard", "Costum", "Special"},
{"Rewind Last Shot", "Custom", "RunReverse"},
{"Exp.Time", "Frequency", "Frequency Unit", "Duration"},
{"auto to complete"},
{"Settings to complete"},
{"3","6","12","24","25","48","64"},
{"0","1","2","3","4","5","6","7","8","9"},
{"special"},
{"rewind last shot"},
{"3","6","12","24","25","48","64"},
{"RunReverse"},
{"Exp Time"},
{"Frequency"},
{"Frequency Unit"},
{"Duration"},
{"Auto"},
{"Settings"},
};
// four-digit code imput
int myNum[]={0,0,0,0};
int indexNum=0;
String FourDigitOnce;
String FourDigit;
int FourDigitInt;
int modemenu[][10] = {{1,2,3,4,5},{6,7,8},{9,10,11}};
void setup() {
//Rotary encoder section of setup
pinMode(pinA, INPUT_PULLUP); // set pinA as an input, pulled HIGH to the logic voltage (5V or 3.3V for most cases)
pinMode(pinB, INPUT_PULLUP); // set pinB as an input, pulled HIGH to the logic voltage (5V or 3.3V for most cases)
attachInterrupt(0,PinA,RISING); // set an interrupt on PinA, looking for a rising edge signal and executing the "PinA" Interrupt Service Routine (below)
attachInterrupt(1,PinB,RISING); // set an interrupt on PinB, looking for a rising edge signal and executing the "PinB" Interrupt Service Routine (below)
// button section of setup
pinMode (buttonPin, INPUT_PULLUP); // setup the button pin
// DEBUGGING section of setup
pinMode (backbuttonPin, INPUT_PULLUP);
Serial.begin(9600); // DEBUGGING: opens serial port, sets data rate to 9600 bps
Serial.println(menus[menuvalue][encoderPos]);
//for (int i = 0; i < menuobjects; i++)
// {Serial.println(menus[menuvalue][i]);
// }
}
void loop() {
rotaryMenu();
// carry out other loop code here
}
//void printmenuvalues()
//{
//int menulen = sizeof(currentmenu);
//for (int i = 0; i < menulen; i++)
//{
//if (Mode == 0) {
//currentmenu[i]=Mode0menu[i];
//}
void rotaryMenu() { //This handles the bulk of the menu functions without needing to install/include/compile a menu library
//DEBUGGING: Rotary encoder update display if turned
if(oldEncPos != encoderPos) {
//Serial.println(encoderPos);
// DEBUGGING. Sometimes the serial monitor may show a value just outside modeMax due to this function. The menu shouldn't be affected.
// DEBUGGING
Serial.println(menus[Mode][encoderPos]);
oldEncPos = encoderPos;// DEBUGGING// DEBUGGING
}
// Button reading with non-delay() debounce - thank you Nick Gammon!
byte buttonState = digitalRead (buttonPin);
if (buttonState != oldButtonState){
if (millis () - buttonPressTime >= debounceTime){ // debounce
buttonPressTime = millis (); // when we closed the switch
oldButtonState = buttonState; // remember for next time
if (buttonState == LOW){
//IMPORTANT Serial.println ("Button closed"); // DEBUGGING: print that button has been closed
buttonPressed = 1;
}
else {
//IMPORTANT Serial.println ("Button opened"); // DEBUGGING: print that button has been opened
buttonPressed = 0;
}
} // end if debounce time up
}
// Back Button reading with non-delay() debounce - thank you Nick Gammon!
byte backbuttonState = digitalRead (backbuttonPin);
if (backbuttonState != oldbackButtonState){
if (millis () - buttonPressTime >= debounceTime){ // debounce
buttonPressTime = millis (); // when we closed the switch
oldbackButtonState = backbuttonState; // remember for next time
if (backbuttonState == LOW){
//Serial.println ("Back Button closed"); // DEBUGGING: print that button has been closed
backbuttonPressed = 1;
}
else {
//Serial.println ("Back Button opened"); // DEBUGGING: print that button has been opened
backbuttonPressed = 0;
}
} // end if debounce time up
} // end of state change
//Main menu section
if (Mode == 0) {
menuobjects = 5;
modeMax=4;
if (encoderPos > (modeMax+10)) encoderPos = modeMax; // check we haven't gone out of bounds below 0 and correct if we have
else if (encoderPos > modeMax) encoderPos = 0; // check we haven't gone out of bounds above modeMax and correct if we have
if (buttonPressed){
selection = modemenu[Mode][encoderPos];
Serial.print("Mode selected: "); //DEBUGGING: print which mode has been selected
Serial.println(menus[Mode][encoderPos]);
Mode = selection;
buttonPressed = 0;
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
encoderPos=0;
//DEBUGGING: print which mode has been selected
//Serial.println(menus[menuvalue][selection]);
//Serial.print("SubMode selected: "); //DEBUGGING: print which mode has been selected
//Serial.println(selection);
//buttonPressed = 0; // reset the button status so one press results in one action
//if (Mode == 1) {
//menuvalue = 1;
//menuobjects=3;
//modeMax=2;
//Serial.println(menus[menuvalue][encoderPos]);
//encoderPos = setting1; // start adjusting Vout from last set point
//}
//if (Mode == 2) {
//Serial.println("Mode 2"); //DEBUGGING: print which mode has been selected
//encoderPos = setting2; // start adjusting Imax from last set point
//}
//if (Mode == 3) {
//Serial.println("Mode 3"); //DEBUGGING: print which mode has been selected
//encoderPos = setting3; // start adjusting Vmin from last set point
//}
//if (Mode == 4) {
//Serial.println("Mode 4"); //DEBUGGING: print which mode has been selected
//encoderPos = setting5; // start adjusting Vmin from last set point
//}
}
}
if (Mode == 1) {
menuobjects=3;
modeMax=2;
if (encoderPos > (modeMax+10)) encoderPos = modeMax; // check we haven't gone out of bounds below 0 and correct if we have
else if (encoderPos > modeMax) encoderPos = 0; // check we haven't gone out of bounds above modeMax and correct if we have
if (buttonPressed) {
selection = modemenu[Mode][encoderPos];
Serial.print("Mode selected: "); //DEBUGGING: print which mode has been selected
Serial.println(menus[Mode][encoderPos]);
Mode = selection;
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
buttonPressed = 0;
encoderPos=0;
// record whatever value your encoder has been turned to, to setting 3
//setAdmin(1,setting1);
//code to do other things with setting1 here, perhaps update display
}
if (backbuttonPressed){
Mode=0;
Serial.println("Main Menu");
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
encoderPos=0;
backbuttonPressed = 0;
}
}
if (Mode == 2) {
menuobjects=3;
modeMax=2;
if (encoderPos > (modeMax+10)) encoderPos = modeMax; // check we haven't gone out of bounds below 0 and correct if we have
else if (encoderPos > modeMax) encoderPos = 0; // check we haven't gone out of bounds above modeMax and correct if we have
if (buttonPressed) {
selection = modemenu[Mode][encoderPos];
Serial.print("Mode selected: "); //DEBUGGING: print which mode has been selected
Serial.println(menus[Mode][encoderPos]);
Mode = selection;
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
encoderPos=0;
buttonPressed = 0;
//(Mode == 2 && buttonPressed) {
//setting2 = encoderPos; // record whatever value your encoder has been turned to, to setting 2
//setAdmin(2,setting2);
//code to do other things with setting2 here, perhaps update display
}
if (backbuttonPressed){
Mode=0;
Serial.println("Main Menu");
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
encoderPos=0;
backbuttonPressed = 0;
}
}
//(Mode == 2 && buttonPressed) {
//setting2 = encoderPos; // record whatever value your encoder has been turned to, to setting 2
//setAdmin(2,setting2);
//code to do other things with setting2 here, perhaps update display
if (Mode == 3 && buttonPressed){
setting3 = encoderPos; // record whatever value your encoder has been turned to, to setting 3
setAdmin(3,setting3);
//code to do other things with setting3 here, perhaps update display
}
if (Mode == 4 && buttonPressed){
setting4 = encoderPos; // record whatever value your encoder has been turned to, to setting 3
setAdmin(4,setting4);
//code to do other things with setting3 here, perhaps update display
}
if (Mode == 5 && buttonPressed){
setting5 = encoderPos; // record whatever value your encoder has been turned to, to setting 3
setAdmin(5,setting5);
//code to do other things with setting3 here, perhaps update display
}
if (Mode == 6) {
menuobjects=7;
modeMax=6;
if (encoderPos > (modeMax+10)) encoderPos = modeMax;
else if (encoderPos > modeMax) encoderPos = 0;
if (buttonPressed) { // record whatever value your encoder has been turned to, to setting 3
//selectionchar = modemenu[Mode][encoderPos];
speed = atoi(menus[Mode][encoderPos]);
Serial.print("FPS selected: ");
Serial.println(speed);
encoderPos = 0; // reorientate the menu index - optional as we have overflow check code elsewhere
Mode = 0; // go back to top level of menu, now that we've set values
Serial.println("Main Menu");
//Serial.println(menus[Mode][0]); //DEBUGGING
buttonPressed = 0;// reset the button status so one press results in one action
}
if (backbuttonPressed){
Mode=1;
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
encoderPos=0;
backbuttonPressed = 0;
}
}
if (Mode == 7) {
menuobjects=10;
modeMax=9;
if (encoderPos > (modeMax+10)) encoderPos = modeMax;
else if (encoderPos > modeMax) encoderPos = 0;
if (buttonPressed) { // record whatever value your encoder has been turned to, to setting 3
myNum[indexNum]=encoderPos;
indexNum++;
if (indexNum < 4) {
Mode = 7;
if (encoderPos==0) {Serial.println(menus[Mode][0]);}
buttonPressed = 0;
encoderPos = 0;
}
else {
for (int i = 0; i < 4; i++) {
FourDigitOnce = myNum[i];
FourDigit += FourDigitOnce;
FourDigitInt= FourDigit.toInt();
}
encoderPos=0;
Serial.print("Costum FPS selected:");
Serial.println(FourDigitInt);
Mode = 0; // go back to top level of menu, now that we've set values
Serial.println("Main Menu");
if (encoderPos==0) {Serial.println(menus[Mode][0]);} //DEBUGGING
encoderPos = 0;
buttonPressed = 0;
}
}
}
if (Mode == 10) {
menuobjects=7;
modeMax=6;
if (encoderPos > (modeMax+10)) encoderPos = modeMax;
else if (encoderPos > modeMax) encoderPos = 0;
if (buttonPressed) { // record whatever value your encoder has been turned to, to setting 3
//selectionchar = modemenu[Mode][encoderPos];
speed = atoi(menus[Mode][encoderPos]);
Serial.print("FPS selected (Reverse): ");
Serial.println(speed);
Mode = 0; // go back to top level of menu, now that we've set values
Serial.println("Main Menu");
if (encoderPos==0) {Serial.println(menus[Mode][0]);} //DEBUGGING
encoderPos = 0;
buttonPressed = 0;// reset the button status so one press results in one action
}
}
}
// Carry out common activities each time a setting is changed
void setAdmin(byte name, byte setting){
Serial.print("Setting "); //DEBUGGING
Serial.print(name); //DEBUGGING
Serial.print(" = "); //DEBUGGING
Serial.println(setting);//DEBUGGING
encoderPos = 0; // reorientate the menu index - optional as we have overflow check code elsewhere
buttonPressed = 0; // reset the button status so one press results in one action
Mode = 0; // go back to top level of menu, now that we've set values
Serial.println("Main Menu"); //DEBUGGING
}
//Rotary encoder interrupt service routine for one encoder pin
void PinA(){
cli(); //stop interrupts happening before we read pin values
reading = PIND & 0xC; // read all eight pin values then strip away all but pinA and pinB's values
if(reading == B00001100 && aFlag) { //check that we have both pins at detent (HIGH) and that we are expecting detent on this pin's rising edge
encoderPos --; //decrement the encoder's position count
bFlag = 0; //reset flags for the next turn
aFlag = 0; //reset flags for the next turn
}
else if (reading == B00000100) bFlag = 1; //signal that we're expecting pinB to signal the transition to detent from free rotation
sei(); //restart interrupts
}
//Rotary encoder interrupt service routine for the other encoder pin
void PinB(){
cli(); //stop interrupts happening before we read pin values
reading = PIND & 0xC; //read all eight pin values then strip away all but pinA and pinB's values
if (reading == B00001100 && bFlag) { //check that we have both pins at detent (HIGH) and that we are expecting detent on this pin's rising edge
encoderPos ++; //increment the encoder's position count
bFlag = 0; //reset flags for the next turn
aFlag = 0; //reset flags for the next turn
}
else if (reading == B00001000) aFlag = 1; //signal that we're expecting pinA to signal the transition to detent from free rotation
sei(); //restart interrupts
}
// end of sketch!
DIRECTION LED
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RAMP LED
VERSION 1.0
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