#![no_std]
#![no_main]
use hal::{
clock::ClockControl,
gpio::IO,
i2c::I2C,
peripherals::Peripherals,
prelude::*,
Rtc,
Delay,
};
use embedded_graphics::{
mono_font::{
ascii::{FONT_6X10, FONT_10X20},
MonoTextStyleBuilder,
},
pixelcolor::BinaryColor,
prelude::*,
text::{Alignment, Text},
};
use esp_backtrace as _;
use esp_println::println;
use ssd1306::{prelude::*, I2CDisplayInterface, Ssd1306};
#[entry]
fn main() -> ! {
let peripherals = Peripherals::take();
let system = peripherals.SYSTEM.split();
let clocks = ClockControl::boot_defaults(system.clock_control).freeze();
let mut delay = Delay::new(&clocks);
let mut rtc = Rtc::new(peripherals.RTC_CNTL);
// Disable watchdog timer
rtc.rwdt.disable();
let io = IO::new(peripherals.GPIO, peripherals.IO_MUX);
// Create a new peripheral object with the described wiring
// and standard I2C clock speed
// https://docs.rs/esp32-hal/latest/esp32_hal/i2c/struct.I2C.html
let i2c = I2C::new(
peripherals.I2C0,
io.pins.gpio21,
io.pins.gpio22,
100u32.kHz(),
&clocks,
);
// Initialize display
let interface = I2CDisplayInterface::new(i2c);
let mut display = Ssd1306::new(interface, DisplaySize128x64, DisplayRotation::Rotate0)
.into_buffered_graphics_mode();
display.init().unwrap();
// Specify different text styles
let text_style = MonoTextStyleBuilder::new()
.font(&FONT_6X10)
.text_color(BinaryColor::On)
.build();
let text_style_big = MonoTextStyleBuilder::new()
.font(&FONT_10X20)
.text_color(BinaryColor::On)
.build();
loop {
// Fill display bufffer with a centered text with two lines (and two text
// styles)
Text::with_alignment(
"esp-hal",
display.bounding_box().center() + Point::new(0, 0),
text_style_big,
Alignment::Center,
)
.draw(&mut display).unwrap();
println!("esp-hal");
Text::with_alignment(
"Chip: ESP32",
display.bounding_box().center() + Point::new(0, 14),
text_style,
Alignment::Center,
)
.draw(&mut display).unwrap();
println!("Chip: ESP32...");
// Write buffer to display
display.flush().unwrap();
// Clear display buffer
let _ = display.clear(BinaryColor::Off);
// Wait 1 seconds
delay.delay_ms(1000u32);
// Write single-line centered text "Haruo World" to buffer
Text::with_alignment(
"Haruo World!",
display.bounding_box().center(),
text_style_big,
Alignment::Center,
)
.draw(&mut display).unwrap();
println!("Haruo World!...");
// Write buffer to display
display.flush().unwrap();
// Clear display buffer
let _ = display.clear(BinaryColor::Off);
// Wait 3 seconds
delay.delay_ms(3000u32);
}
}