#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define MOISTURE_PIN 32
#define BUTTON_PIN 2
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, -1);
int buttonState = HIGH;
int lastButtonState = HIGH;
bool newDataAvailable = false;
void setup() {
pinMode(BUTTON_PIN, INPUT_PULLUP);
display.begin(SSD1306_SWITCHCAPVCC, 0x3C);
display.clearDisplay();
display.setTextSize(1);
display.setTextColor(SSD1306_WHITE);
display.setCursor(0, 0);
display.println("Soil Moisture");
display.display();
}
void loop() {
buttonState = digitalRead(BUTTON_PIN);
if (buttonState == LOW && lastButtonState == HIGH) {
int moistureValue = random(0,1023);
int percentage = map(moistureValue, 0, 1023, 0, 100);
display.clearDisplay();
display.setCursor(0, 0);
display.setTextSize(1);
display.print("Moisture Level:");
display.setCursor(0, 20);
display.setTextSize(3);
display.print(percentage);
display.print("%");
display.display();
newDataAvailable = true;
}
lastButtonState = buttonState;
if (newDataAvailable) {
newDataAvailable = false;
delay(1000);
}
}