#include <Wire.h>
#include <LiquidCrystal_I2C.h>

// Set the LCD address, number of columns, and rows
LiquidCrystal_I2C lcd(0x27, 16, 2); // Change the address if needed

void setup() {
  // Initialize the LCD
  lcd.begin(16, 2);
  
  // Turn on the backlight (if available)
  lcd.backlight();
  
  // Print the initial message
  lcd.print("Hello, World!");
}

void loop() {
  // Your code here (if you want to update the display dynamically)
}