#include <Wire.h>
#include <LiquidCrystal_I2C.h>
// Set the LCD address, number of columns, and rows
LiquidCrystal_I2C lcd(0x27, 16, 2); // Change the address if needed
void setup() {
// Initialize the LCD
lcd.begin(16, 2);
// Turn on the backlight (if available)
lcd.backlight();
// Print the initial message
lcd.print("Hello, World!");
}
void loop() {
// Your code here (if you want to update the display dynamically)
}