#include <Adafruit_ILI9341.h>

// Initialize the display
Adafruit_ILI9341 display = Adafruit_ILI9341(0x5A, 0x3C);

// Load the animation
const unsigned char animation[] PROGMEM = {
  // ...
};

void setup() {
  // Initialize the display
  display.begin();

  // Load the animation
  display.drawBitmap(0, 0, animation, sizeof(animation));

  // Set the animation speed
  display.setAnimationSpeed(100);
}

void loop() {
  // Update the animation
  display.updateAnimation();
}



}