#define TONE_USE_INT
#define TONE_PITCH 440
#include <TonePitch.h>
void setup(){}
void loop()
{
tone (8, NOTE_C3, 1000);
delay(1000);
tone(8, NOTE_D3, 1000);
delay(1000);
tone (8, NOTE_E3, 1000);
delay(1000);
tone (8, NOTE_F3, 1000);
delay(1000);
tone(8, NOTE_G3, TONE_PITCH);
delay(1000);
tone (8, NOTE_A3, TONE_PITCH);
delay(1000);
tone(8, NOTE_B3, TONE_PITCH);
delay(1000);
tone (8, NOTE_C4, TONE_PITCH);
delay(1000);
}