#include <LiquidCrystal.h>
LiquidCrystal lcd(19,23,4,18,14);
void setup() {
// put your setup code here, to run once:
lcd.begin(16,2);
lcd.print("Hello, World!");
}
void loop() {
// put your main code here, to run repeatedly:
lcd.setCursor(0,1);
delay(250); // this speeds up the simulation
}