#include <LiquidCrystal.h>
LiquidCrystal lcd(19,18,5,4,2,15);
void setup() {
// put your setup code here, to run once:
lcd.begin(16,2);
}
void loop() {
lcd.setCursor(0,0);
lcd.print("Hello World");
delay(10); // this speeds up the simulation
}