//Tangga nada not c
#define NOTE_C4 262 //DO
#define NOTE_D4 294 //RE
#define NOTE_E4 330 //MI
#define NOTE_F4 349 //FA
#define NOTE_G4 392 //SOL
#define NOTE_A4 440 //LA
#define NOTE_B4 494 //SI
#define NOTE_C5 529 //DO
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_C5 529 //DO
#define NOTE_E4 330 //MI
#define NOTE_D4 294 //RE
#define NOTE_E4 330 //MI
#define NOTE_F4 349 //FA
#define NOTE_A4 440 //LA
#define NOTE_G4 392 //SOL
#define NOTE_F4 349 //FA
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_C5 529 //DO
#define NOTE_E4 330 //MI
#define NOTE_D4 294 //RE
#define NOTE_B4 494 //SI
#define NOTE_A4 440 //LA
#define NOTE_G4 392 //SOL
#define NOTE_F4 349 //FA
#define NOTE_E4 330 //MI
#define NOTE_D4 294 //RE
#define NOTE_C4 262 //DO
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_A4 440 //LA
#define NOTE_A4 440 //LA
#define NOTE_A4 440 //LA
#define NOTE_F4 349 //FA
#define NOTE_D4 294 //RE
#define NOTE_F4 349 //FA
#define NOTE_D4 294 //RE
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_E4 330 //MI
#define NOTE_G4 392 //SOL
#define NOTE_A4 440 //LA
#define NOTE_A4 440 //LA
#define NOTE_A4 440 //LA
#define NOTE_C5 587 //RE
#define NOTE_C5 529 //DO
#define NOTE_B4 494 //SI
#define NOTE_G4 392 //SOL
#define NOTE_A4 440 //LA
#define NOTE_B4 494 //SI
#define NOTE_C4 262 //DO
const int buzzer = 9;
void setup(){
pinMode(buzzer,OUTPUT);
}
void loop(){
#
tone (buzzer, NOTE_G4, 400);
delay(500);
tone (buzzer, NOTE_G4, 600);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_C5, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_D4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_F4, 500);
delay(1000);
tone (buzzer, NOTE_A4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_F4, 500);
delay(500);
tone (buzzer, NOTE_E4, 500);
delay(1000);
tone (buzzer, NOTE_G4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_C5, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_D4, 500);
delay(1000);
tone (buzzer, NOTE_B4, 500);
delay(500);
tone (buzzer, NOTE_A4, 500);
delay(1000);
tone (buzzer, NOTE_G4, 500);
delay(500);
tone (buzzer, NOTE_F4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_D4, 500);
delay(1000);
tone (buzzer, NOTE_C4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_A4, 500);
delay(1000);
tone (buzzer, NOTE_A4, 500);
delay(500);
tone (buzzer, NOTE_A4, 500);
delay(1000);
tone (buzzer, NOTE_F4, 500);
delay(500);
tone (buzzer, NOTE_D4, 500);
delay(1000);
tone (buzzer, NOTE_F4, 500);
delay(500);
tone (buzzer, NOTE_D4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_G4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_G4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_E4, 500);
delay(500);
tone (buzzer, NOTE_G4, 500);
delay(1000);
tone (buzzer, NOTE_A4, 500);
delay(500);
tone (buzzer, NOTE_A4, 500);
delay(1000);
tone (buzzer, NOTE_A4, 500);
delay(500);
tone (buzzer, NOTE_C5, 500);
delay(1000);
tone (buzzer, NOTE_C5, 500);
delay(500);
tone (buzzer, NOTE_B4, 500);
delay(1000);
tone (buzzer, NOTE_G4, 500);
delay(500);
tone (buzzer, NOTE_A4, 500);
delay(1000);
tone (buzzer, NOTE_B4, 500);
delay(500);
tone (buzzer, NOTE_C5, 500);
delay(1000);
noTone(buzzer);
delay(1000);
}