// LIBRERIAS
#include "U8glib.h"
// OBJETOS
U8GLIB_SSD1306_128X64 u8g(U8G_I2C_OPT_DEV_0 | U8G_I2C_OPT_NO_ACK | U8G_I2C_OPT_FAST); // Fast I2C / TWI
// BITMAPS DE LOS ICONOS
// 'icon_garra', 16x16px
const unsigned char bitmap_icon_garra [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x3f, 0x00, 0x21, 0x86, 0x00, 0xe7, 0x1c, 0x7e, 0x7f, 0xe6,
0x7f, 0xe6, 0x1c, 0x7e, 0x00, 0xe7, 0x21, 0x86, 0x3f, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'icon_stepper', 16x16px
const unsigned char bitmap_icon_stepper_base [] PROGMEM = {
0x01, 0x80, 0x02, 0x40, 0x14, 0x28, 0x24, 0x25, 0x44, 0x22, 0x44, 0x22, 0x23, 0xc4, 0x50, 0x0b,
0x4f, 0xf2, 0x40, 0x02, 0x40, 0x02, 0x40, 0x03, 0x20, 0x04, 0x10, 0x08, 0x0f, 0xf0, 0x00, 0x00
};
// 'icon_stepper_s1', 16x16px
const unsigned char bitmap_icon_stepper_s1 [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x03, 0xc0, 0x04, 0x20, 0x09, 0x90, 0x0a, 0x50, 0x0a, 0x50, 0x09, 0x90,
0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x1f, 0xf8, 0x20, 0x04, 0x40, 0x02, 0x7f, 0xfe, 0x00, 0x00
};
// 'icon_stepper_s2', 16x16px
const unsigned char bitmap_icon_stepper_s2 [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x1f, 0x78, 0x20, 0x84, 0x40, 0x82, 0x40, 0x82, 0x20, 0x82, 0x1f, 0x42,
0x00, 0x42, 0x00, 0x42, 0x00, 0x42, 0x00, 0x42, 0x00, 0x24, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00
};
// 'icon_stepper_s3', 16x16px
const unsigned char bitmap_icon_stepper_s3 [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x70, 0x00, 0x4c, 0x00, 0x43, 0xf0, 0x44, 0x08, 0x48, 0x04, 0x48, 0x22,
0x48, 0x12, 0x48, 0x04, 0x44, 0x08, 0x43, 0xf0, 0x4c, 0x00, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00
};
// 'icon_alerta', 16x16px
const unsigned char bitmap_icon_alerta [] PROGMEM = {
0x38, 0x1c, 0x40, 0x02, 0x98, 0x19, 0x20, 0x04, 0x48, 0x12, 0x53, 0xca, 0x04, 0x20, 0x08, 0x10,
0x09, 0x10, 0x08, 0x90, 0x09, 0x90, 0x0f, 0xf0, 0x10, 0x08, 0x20, 0x04, 0x3f, 0xfc, 0x00, 0x00
};
// 'icon_parksensor', 16x16px
const unsigned char bitmap_icon_carga [] PROGMEM = {
0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x00, 0x00, 0x01, 0x80, 0x02, 0x40,
0x02, 0x40, 0x01, 0x80, 0x02, 0x40, 0x04, 0x20, 0x08, 0x10, 0x10, 0x08, 0x3f, 0xfc, 0x0f, 0xf0
};
// 'icon_off', 16x16px
const unsigned char bitmap_icon_off [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x22, 0x44, 0x14, 0x28, 0x08, 0x10, 0x14, 0x28, 0x22, 0x44, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x07, 0xe0, 0x0c, 0x30, 0x10, 0x08, 0x20, 0x04, 0x00, 0x00, 0x00, 0x00
};
// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 384)
const unsigned char* bitmap_icons[8] = {
bitmap_icon_garra,
bitmap_icon_stepper_base,
bitmap_icon_stepper_s1,
bitmap_icon_stepper_s2,
bitmap_icon_stepper_s3,
bitmap_icon_alerta,
bitmap_icon_carga,
bitmap_icon_off
};
// 'screenshot_stepper_base', 128x64px
const unsigned char bitmap_screenshot_stepperb [] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x9c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x03, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x94, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x9c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7c, 0x03, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0xc0, 0x00, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x07, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x0c, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x38, 0x00, 0x00, 0x01, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x32, 0x4e, 0x94, 0x18, 0x00, 0x00,
0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x4b, 0x50, 0x94, 0x24, 0x00, 0x00,
0x00, 0x01, 0x80, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x4b, 0xd4, 0x94, 0x25, 0x00, 0x00,
0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x7a, 0xd2, 0x94, 0x24, 0x00, 0x00,
0x00, 0x02, 0x00, 0x03, 0xfc, 0x00, 0x04, 0x00, 0x00, 0x00, 0x4a, 0x52, 0x94, 0x25, 0x00, 0x00,
0x00, 0x06, 0x00, 0x0c, 0x03, 0x00, 0x06, 0x00, 0x00, 0x00, 0x4a, 0x4c, 0x67, 0x98, 0x00, 0x00,
0x00, 0x0c, 0x00, 0x30, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x08, 0x00, 0xc0, 0x00, 0x20, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x18, 0x01, 0x00, 0xf0, 0x18, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x10, 0x02, 0x01, 0x08, 0x04, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x30, 0x02, 0x02, 0x04, 0x04, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x20, 0x04, 0x02, 0x04, 0x02, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x20, 0x04, 0x42, 0x04, 0x02, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x20, 0x08, 0x82, 0x04, 0x01, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x60, 0x09, 0x81, 0x08, 0x01, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x41, 0xf3, 0x00, 0xf0, 0x00, 0xf8, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x70, 0x42, 0x12, 0x00, 0x00, 0x00, 0x84, 0x20, 0xbb, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x50, 0x44, 0x12, 0x00, 0x00, 0x00, 0x82, 0x20, 0xaa, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x50, 0x44, 0x92, 0x00, 0x00, 0x00, 0x92, 0x20, 0xba, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x50, 0xc4, 0x53, 0x00, 0x00, 0x00, 0xa2, 0x30, 0xaa, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x77, 0xc4, 0x11, 0x00, 0x00, 0x00, 0x82, 0x3e, 0xbb, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x02, 0x10, 0x00, 0x00, 0x00, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x01, 0xf0, 0x00, 0x00, 0x04, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x08, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x08, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x02, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x02, 0x00, 0x07, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x01, 0x80, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x40, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x30, 0x00, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1c, 0x03, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x1b, 0xfd, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x18, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x19, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x19, 0x01, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x19, 0x09, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0c, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x07, 0xfe, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x84, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x02, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x01, 0x12, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
};
// Array of all bitmaps for convenience. (Total bytes used to store images in PROGMEM = 8320)
const unsigned char* bitmap_screenshots[1] = {
bitmap_screenshot_stepperb,
};
// 'scrollbar_background', 8x64px
const unsigned char bitmap_scrollbar_background [] PROGMEM = {
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02,
0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00
};
// 'item_sel_outline', 128x21px
const unsigned char bitmap_item_sel_outline [] PROGMEM = {
0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0,
0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
0x3f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe0,
0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xc0
};
// ------------------ end generated bitmaps from image2cpp ---------------------------------
const int NUM_ITEMS = 8; // number of items in the list and also the number of screenshots and screenshots with QR codes (other screens)
const int MAX_ITEM_LENGTH = 20; // maximum characters for the item name
char menu_items [NUM_ITEMS] [MAX_ITEM_LENGTH] = { // array with item names
{ "Garra" },
{ "Stepper Base" },
{ "Steppers S1" },
{ "Stepper S2" },
{ "Stepper S3" },
{ "Modo: Alerta" },
{ "Modo: Carga" },
{ "Modo: OFF" }
};
char menu_grados [1][3] = {
{"45" }
};
// note - when changing the order of items above, make sure the other arrays referencing bitmaps
// also have the same order, for example array "bitmap_icons" for icons, and other arrays for screenshots and QR codes
#define BUTTON_SELECT_PIN 4 // pin for SELECT button
#define ENCODER_CLK 2
#define ENCODER_DT 3
int ANTERIOR = 0; // almacena valor anterior de la variable POSICION
volatile int POSICION = 0; // variable POSICION con valor inicial de 0 y definida
volatile int GRADOS = 0; // variable GRADOS con valor inicial de 0 y definida
int button_up_clicked = 0; // only perform action when button is clicked, and wait until another press
int button_select_clicked = 0; // same as above
int button_down_clicked = 0; // same as above
int item_selected = 0; // which item in the menu is selected
int item_sel_previous; // previous item - used in the menu screen to draw the item before the selected one
int item_sel_next; // next item - used in the menu screen to draw next item after the selected one
int current_screen = 0; // 0 = menu, 1 = screenshot, 2 = qr
void setup() {
u8g.setColorIndex(1); // set the color to white
// define pins for buttons
// INPUT_PULLUP means the button is HIGH when not pressed, and LOW when pressed
// since it´s connected between some pin and GND
pinMode(BUTTON_SELECT_PIN, INPUT_PULLUP); // select button
pinMode(ENCODER_CLK, INPUT);
pinMode(ENCODER_DT, INPUT);
attachInterrupt(digitalPinToInterrupt(ENCODER_DT), encoder, LOW);
}
void loop() {
if (current_screen == 0) { // MENU SCREEN
item_selected = POSICION;
if (item_selected < 0) { // if first item was selected, jump to last item
POSICION = NUM_ITEMS-1;
}
if (item_selected >= NUM_ITEMS) { // last item was selected, jump to first menu item
POSICION = 0;
}
}
if ((digitalRead(BUTTON_SELECT_PIN) == LOW) && (button_select_clicked == 0)) { // select button clicked, jump between screens
button_select_clicked = 1; // set button to clicked to only perform the action once
if (current_screen == 0) {current_screen = 1;} // menu items screen --> screenshots screen
else {current_screen = 0;} // qr codes screen --> menu items screen
}
if ((digitalRead(BUTTON_SELECT_PIN) == HIGH) && (button_select_clicked == 1)) { // unclick
button_select_clicked = 0;
}
// set correct values for the previous and next items
item_sel_previous = item_selected - 1;
if (item_sel_previous < 0) {item_sel_previous = NUM_ITEMS - 1;} // previous item would be below first = make it the last
item_sel_next = item_selected + 1;
if (item_sel_next >= NUM_ITEMS) {item_sel_next = 0;} // next item would be after last = make it the first
u8g.firstPage(); // required for page drawing mode for u8g library
do {
if (current_screen == 0) { // MENU SCREEN
// selected item background
u8g.drawBitmapP(0, 22, 128/8, 21, bitmap_item_sel_outline);
// draw previous item as icon + label
u8g.setFont(u8g_font_7x14);
u8g.drawStr(25, 15, menu_items[item_sel_previous]);
u8g.drawBitmapP( 4, 2, 16/8, 16, bitmap_icons[item_sel_previous]);
// draw selected item as icon + label in bold font
u8g.setFont(u8g_font_7x14B);
u8g.drawStr(25, 15+20+2, menu_items[item_selected]);
u8g.drawBitmapP( 4, 24, 16/8, 16, bitmap_icons[item_selected]);
// draw next item as icon + label
u8g.setFont(u8g_font_7x14);
u8g.drawStr(25, 15+20+20+2+2, menu_items[item_sel_next]);
u8g.drawBitmapP( 4, 46, 16/8, 16, bitmap_icons[item_sel_next]);
// draw scrollbar background
u8g.drawBitmapP(128-8, 0, 8/8, 64, bitmap_scrollbar_background);
// draw scrollbar handle
u8g.drawBox(125, 64/NUM_ITEMS * item_selected, 3, 64/NUM_ITEMS);
}
else if (current_screen == 1) { // SCREENSHOTS SCREEN
u8g.drawBitmapP( 0, 0, 128/8, 64, bitmap_screenshots[0]); // draw screenshot
if(item_selected == 1){
u8g.setFont(u8g_font_7x14);
u8g.drawStr(90, 39, menu_grados[0]);
}
}
} while ( u8g.nextPage() ); // required for page drawing mode with u8g library
}
void encoder() {
if(current_screen == 0){
static unsigned long ultimaInterrupcion = 0; // variable static con ultimo valor de
// tiempo de interrupcion
unsigned long tiempoInterrupcion = millis(); // variable almacena valor de func. millis
if (tiempoInterrupcion - ultimaInterrupcion > 5) { // rutina antirebote desestima
// pulsos menores a 5 mseg.
if (digitalRead(ENCODER_CLK) == HIGH) // si B es HIGH, sentido horario
{
POSICION-- ; // incrementa POSICION en 1
}
else { // si B es LOW, senti anti horario
POSICION++ ; // decrementa POSICION en 1
}
POSICION = min(100, max(-1, POSICION)); // establece limite inferior de 0 y
// superior de 100 para POSICION
ultimaInterrupcion = tiempoInterrupcion; // guarda valor actualizado del tiempo
} // de la interrupcion en variable static
}
else if(current_screen == 1){
static unsigned long ultimaInterrupcion2 = 0; // variable static con ultimo valor de
// tiempo de interrupcion
unsigned long tiempoInterrupcion2 = millis(); // variable almacena valor de func. millis
if (tiempoInterrupcion2 - ultimaInterrupcion2 > 5) { // rutina antirebote desestima
// pulsos menores a 5 mseg.
if (digitalRead(ENCODER_CLK) == HIGH) // si B es HIGH, sentido horario
{
GRADOS-- ; // incrementa POSICION en 1
}
else { // si B es LOW, senti anti horario
GRADOS++ ; // decrementa POSICION en 1
}
GRADOS = min(100, max(0, GRADOS)); // establece limite inferior de 0 y
// superior de 100 para POSICION
ultimaInterrupcion2 = tiempoInterrupcion2; // guarda valor actualizado del tiempo
} // de la interrupcion en variable static
}
}