from gameController import *



gameObject = gameController("kfctimeeyo") #kfctimeeyo
gameObject.run() 
print(gameObject._danceLedPin)
print(gameObject.name)


#The world ends.
gameObject3 = gameController("plz no game") #kfctimeeyo

gameObject2 = gameController("wait waht") #kfctimeeyo
gameObject = gameObject2 # "wait waht

gameObject = gameController("tingly weiners") #tingly weiners


gameObject.run() #tingly weiners
gameObject = gameController("super tingly weiners") #super tingly weiners
gameObject = gameObject3 #plz no game
gameObject = gameController("el pedo") #"el pedo
print(gameObject._danceLedPin)
print("What will i print?:")
print(gameObject.name)























# gameObject2 = gameController("very nice name")#Creation of our Game object from gameController Class
# gameObject2.run()
# print(gameObject._danceLedPin)
# print(gameObject.name)
    
# print("check time")
# print(time.time())
# time.sleep(1)
# print("check time2")
# print(time.time())
# simonObject = simonSays("simonGame1")#->[]
# simonObject2 = simonSays("simonGame2")#->[]
# simonObject2.addComplexity()
# simonObject2.addComplexity()
# simonObject2.addComplexity()
# simonObject2.addComplexity()

# # simonObject.generateStartingPattern()#=>[(1-4)]
# simonObject.addComplexity()
# simonObject.addComplexity()
# simonObject.addComplexity()
# simonObject.addComplexity()
# simonObject.addComplexity()






      
# testButton = Button(17, "button1", buttonhandler=None)
# kfc=gameClass("classNameexample")
# buttonHandler2 = testButton.setHandler(testClass)

# testobj = testClass()


# testButton.isPressed

# pin=machine.Pin(22,machine.Pin.OUT)
# pin.value(1)
# time.sleep(3)
# pin.value(0)

# gameObject1 = Game("Player122", "Welcome 2 Simon", "Game Over", 22)
# gameObject1.printWelcomeMessage()
# gameObject1.interestingLedDance()



# LED=Light (25)
# LED.on()

# exled = DimLight(22,'Blue LED')
# exled.on()
# utime.sleep(1)
# exled.setBrightness(100)
# utime.sleep(1)
# exled.off()
# exled.upDown()

# Buzzer=PassiveBuzzer (16)
# Buzzer.beep()

# Display=LCDDisplay(sda=0,scl=1,i2cid=0)
# Display.showText("Python is fun!")
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