#include <LiquidCrystal.h>
// Initialize the LCD with the numbers of the interface pins
LiquidCrystal lcd(2, 11, 12, 7, 6, 5);
void setup() {
// Set up the LCD's number of columns and rows:
lcd.begin(16, 2);
// Print a message to the LCD.
lcd.print("Hello, World!");
}
void loop() {
// Nothing to do here for this example
lcd.setCursor(15,1);
lcd.print(millis() / 1000);
}