#include <LiquidCrystal_I2C.h>
LiquidCrystal_I2C lcd (0x27, 16, 2);
byte customChar0[8] = {
0b00000,
0b00001,
0b00011,
0b00011,
0b00111,
0b01111,
0b01111,
0b11111
};
byte customChar1[8] = {
0b00010,
0b10010,
0b11010,
0b11010,
0b11110,
0b11110,
0b11110,
0b11111
};
byte customChar2[8] = {
0b11111,
0b11111,
0b11100,
0b11100,
0b11100,
0b11100,
0b11100,
0b11100
};
byte customChar3[8] = {
0b11111,
0b11111,
0b11111,
0b10001,
0b10001,
0b10001,
0b11111,
0b11111
};
void setup() {
lcd.init();
lcd.backlight();
lcd.createChar(0, customChar0);
lcd.createChar(1, customChar1);
lcd.createChar(2, customChar2);
lcd.createChar(3, customChar3);
}
void loop() {
lcd.setCursor(0, 0);
lcd.write(byte(0));
lcd.write(byte(1));
lcd.setCursor(0, 1);
lcd.write(byte(2));
lcd.write(byte(3));
lcd.setCursor(3, 0);
lcd.print("Rumahku");
lcd.setCursor(3, 1);
lcd.print("Istanaku");
}