#include <LiquidCrystal.h>
// Initialize the library with the numbers of the interface pins
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);
void setup() {
// Set up the LCD's number of columns and rows:
lcd.begin(16, 2);
lcd.print("Rune");
}
void loop() {
//lcd.setCursor(0,1);
//lcd.print("Smekens");
//delay(1000);
}