#include <Wire.h> // Include the Wire library for I2C communication
#include <LiquidCrystal_I2C.h> // Include the LiquidCrystal_I2C library
// Set the LCD address (usually 0x27 or 0x3F)
const int lcdAddress = 0x27;
// Set the LCD dimensions (16x2)
const int lcdColumns = 16;
const int lcdRows = 2;
// Create an instance of the LiquidCrystal_I2C library
LiquidCrystal_I2C lcd(lcdAddress, lcdColumns, lcdRows);
void setup() {
// Initialize the LCD
lcd.init();
// Turn on the backlight (if available on your module)
lcd.backlight();
// Print a message to the LCD
lcd.print("Darling Manikanta");
}
void loop() {
// Nothing to do here
}