#include <Adafruit_GFX.h>
#include <Adafruit_NeoPixel.h>
#include <Adafruit_NeoMatrix.h>
// Definir pin
#define PIN 15
// Declaramos objeto matrix de leds
Adafruit_NeoMatrix matrix = Adafruit_NeoMatrix(8, 8, 4, 1,
PIN, NEO_TILE_TOP + NEO_TILE_LEFT + NEO_TILE_COLUMNS + NEO_TILE_PROGRESSIVE +
NEO_MATRIX_TOP + NEO_MATRIX_LEFT + NEO_MATRIX_ZIGZAG, NEO_GRB + NEO_KHZ800);
// Declaro una matriz de colores
const uint16_t colores[] = {matrix.Color(255, 0, 0),
matrix.Color(0, 255, 0),
matrix.Color(0, 0, 255)};
void setup() {
// Inicio matrix
matrix.begin();
matrix.setBrightness(40);
matrix.setTextColor(colores[0]);
}
void loop() {
int x = matrix.width() - 1;
int pass = 0;
matrix.fillScreen(0);
matrix.setCursor(x, 0);
matrix.print("Hola Mundo");
if (--x < -32) {
x = matrix.width();
if (++pass >= 3) pass = 0;
matrix.setTextColor(colores[pass]);
}
matrix.show();
delay(100);
}